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Messages - deleted213516

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16
Apocalypse World / Expanded Character Sheet?
« on: November 13, 2010, 03:04:50 PM »
Is this going to be a Thing anytime soon? If not, I guess I'll take this as an excuse to make my own and brush up on my layout skills.

17
brainstorming & development / Re: Apocalypse West
« on: November 09, 2010, 04:51:54 PM »
This is way cooler than anything I've been working on. Cheers! It looks super rad.

18
Well it started as a book, so that might also be worth taking a look at...

http://en.wikipedia.org/wiki/Blindness_(novel)

-Jim C.

I wouldn't recommend the book. I didn't like it much, and I thought the translation wasn't very good.

19
Apocalypse World / Re: An Arresting Skinner
« on: November 03, 2010, 03:03:22 PM »
Heh, at that point I'd let the player get away with the stripper ninja thing entirely. They've obviously earned it!

20
Apocalypse World / Re: When the Hocus doesn't believe
« on: November 02, 2010, 07:51:47 PM »
Maybe the Hocus doesn't know it's the truth, but it is. He says this shit, it just comes to him, but fuck, that's all a load of bullshit. Right? Right.

But these shmucks, they eat it up! He can tell them whatever he wants, and they fuckin' do whatever he says. Grown-ass men give mim their partners, their stuff, their children. Fuckin' A.

But he's been having these dreams, right? Fuckin' weird dreams. Feels like somethin' is lookin' for him. Like he's being hunted. But it all goes away when he wake up. Nightmares can be a bitch, but they're just nightmares. This shit doesn't follow him into real life.

Maelstrom. Psh. What the fuck ever. Hey, did you hear that?

21
I second The Road.

Also, watch Blindness. That movie is FULL of Apocalypse World imagery. Filthy living conditions, desperate people, scarcity, violence, it's got it all. That's not a book, but fuck it.

22
Apocalypse World / Re: An Arresting Skinner
« on: November 02, 2010, 07:41:16 PM »
Also, and sorry for the necromancy, I'd like to point out that it's not a move where you can just indefinitely hold someone. You've gotta remove a piece of clothing. Then what? You've held everyone's attention for a moment or three, but when the moment is over, a bunch of ugly motherfuckers with pipes and pistols and arms like tree trunks are staring at you hungrily. Sure, you can keep removing clothing, but once you take your skivvies off you're pretty well fucked if your friends haven't made use of the time you've given them.

And for the Gunlugger example, I'm pretty sure I would count that as a huge distraction. The Gunlugger may be as horny as the next guy, but down to his core he's a Gunlugger. His guns are his life. I'd let the Skinner and his partner put the Gunlugger at a (significant) disadvantage, but getting more than a gun or two away from him before he snaps his attention away isn't something I'd allow. Or maybe I would!

"Mar, you just gonna stand there?"
"Fuck yeah, dude, it's like, magic. She's a magic fuckin' stripper. I'm sold."
"Alright dude."

Make your moves as the MC. If the Skinner is just gonna stand there stripping for all to see, have more people show up. And then more people. Dozens of people stop what they're doing and go nuts when a) the Skinner stops short or b) hits the naked zone and tries to get dressed and bug out.

Give them what they want, but put your bloody fingerprints on it. You wanted attention? You got it!

23
Apocalypse World / Re: Stat Adjectives
« on: October 31, 2010, 09:27:16 PM »
Also, while I love the idea, I have to be pedantic: cool, hard, hot, sharp, and weird are definitely not nouns.

A few of those can act as nouns, though. To continue the pedantry, I guess.

(1a) Balls lost his cool.
(1b) Balls lost his cat.

(2) Twice is cool/hot/hard/sharp/weird.

In (1), cool is acting as a noun. In (2), the verb 'be' is taking an adjective as a noun. Which is technically considered a substantive adjective, but that's just a fancy way of saying that the adjective is acting like a noun.

Similarly:

(3a) Roark is volatile.
(3b) Roark is a volatile motherfucker.

In (3), volatile is an adjective. But in (3a), it's a substantive adjective (acting as a noun) and in (3b) it's just an adjective. This is a shift in function. The category of a word never changes, but its function can.

This is where dictionaries trick you. They will list the same word multiple times under many categories. This is incorrect.

For example, Alaska will be listed in the noun and adjective category:

(4a) Mary is from Alaska.
(4b) Mary is an Alaska resident.

In (4), Alaska remains firmly in the noun category. In (4a), it is a noun functioning as a noun. In (4b), it is a noun functioning as an adjective. In Standard English, 'Alaskan' would be the 'correct' thing to use. Note that we have the inverse situation here:

(5a) Mary is an Alaskan.
(5b) Mary is an Alaskan citizen.

In (5), Alaskan remains firmly in the adjective category. In (5a), it's an adjective functioning as a noun. In (5b), it's an adjective functioning as an adjective.

Dig?

24
Apocalypse World / Re: Currency in Apocalypse Worlds
« on: October 31, 2010, 09:13:32 PM »
I must be in a pedantic mood today.  I don't think you can really call things like "food, gasoline, and bullets" a "currency."  A "currency", according to the definition I just looked up is a "medium of exchange."  "Medium" means that it's intermediate, so directly exchanging the shit that people actually want and need doesn't really count.

In Metro 2033 (a video game) there's a neat example of this. The main currency is pre-apocalypse military ammunition. You can use it as ammo (it's more reliable and does more damage), or you can hoard it and trade it for many times more post-war ammo (which is unreliable and does less damage).

25
blood & guts / Re: the battlebabe
« on: October 26, 2010, 01:21:04 PM »
Our Battlebabe, Mar (the stripper cowboy), kicks all kinds of ass. He's got Ice Cold, Merciless, and a rifle with a scope and the hi-powered tag (so, all told, he does 6-harm when shooting from afar). He also took NOT TO BE FUCKED WITH. Now whether he's in a big ol' fight or sniping from a distance, things die when he wants 'em to.

He's burned down buildings, blown up vehicles, destroyed homes, murdered dozens, and is generally just a badass. Now that I've read the Jayne reference, I see Mar as being very Jayne like. Not too bright in most arenas, but when it comes to mayhem he is a genius beyond reproach.

His one fear is the maelstrom. He has weird-2 and hadn't rolled that stat ever, until our seventh session when I sprung some psychic badness on him. He rolled, failed, and went slightly crazy trying to shoot things that weren't really there. He hated the maelstrom before, but now he genuinely fears it! Cool.

26
Apocalypse World / Re: Very Advanced Character - Basic Improvements
« on: October 24, 2010, 05:58:20 AM »
Wait, this is actually really simple.

You already got your fifth improvement long, long ago. Since then, you've been able to choose from the advanced improvements.

So... you still can.

Well, not on his second character. Right? When you make a new character, it's a new character. Other than that bit (which I was confused about), I think John is right. Even though you went back to Saavyhead, you still have 5+ advances on that character. So you can take advances from the ungiven future until the world ends (oh, wait).

27
Apocalypse World / Re: Actual Play - The Iron Road
« on: October 23, 2010, 08:09:51 PM »
Sounds like you did well and had a blast! I'm in the bayish area, so if we ever end up at the same con I'd be glad to sit at your table!

Joey

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Apocalypse World / Re: Currency in Apocalypse Worlds
« on: October 23, 2010, 08:02:09 PM »
Everyone sort of defines their own barter. To date:

  • Old-world currency
  • Real beef jerky, water, gas, etc
  • Antique coins
  • Scrap metal
  • Bike parts
  • Drugs

Someone also had a bottle of real whisky which fluctuated in value. In the bigger holds I was willing to make a shot or two worth one barter; in the smaller, more desperate holds the whole bottle might not be worth even one barter.

I stick to the fiction informing the mechanics and vice-versa. The bottle of whisky was a color item, but the player used it a few times and established it as something vitally important to his character, so when he decided to convert some of it to barter I was more than happy to oblige.

29
Apocalypse World / Acting Under Fire as a part of other moves
« on: October 14, 2010, 02:54:31 AM »
I'm still confused on moves that have you roll, and on a weak hit "it counts as acting under fire".

Does this mean you make two rolls? What I've been doing is just adding the 7-9 clause from Acting Under Fire to whatever the current move is, like the Angel's healing roll or the manipulation roles.

Or for example, the Angels healing touch move:

Quote
On a 7–9, heal 1 segment, but you’re acting under fire from your patient’s brain.

What does that mean? Do you make a separate roll? In that case it feels like you should be following up your healing roll with an Acting Under Fire roll. But what about:

Quote
When someone uses specialty gear they aren’t accustomed to
— a non-angel using an angel kit, a non-brainer using brainer
gear — it’s reasonable to say that it counts as acting under fire.

or
Quote
On a 7–9, choose 1:
• if they do it, they mark experience
• if they refuse, it’s acting under fire
What they do then is up to them.

I feel like this should be obvious to me, but I'm just not getting an unambiguous reading here. In all cases, do you just make a follow-up Acting Under Fire roll (or in some cases, replace whatever move would normally be the case with Acting Under Fire)?

Help!

30
Apocalypse World / Re: In which we vomit forth apocalyptica
« on: October 07, 2010, 03:00:21 PM »
The Black Soul Choir is what that nutter Rothschild calls his people. They go out into the Wastes unprotected for days at a time, constantly singing songs about their fucked-up god. If you're a mover or a shaker, Rothschild will mark you as one of his own, and that wacknut can use the maelstrom to find you if you don't keep your brain in check.

If you hear incoherent screaming out in the Wastes, or see people on fuckin' horses wearin' masks made of old stop signs and brandishing bolt-action rifles, you'd do well to run as fast as you can in the other direction. The Black Soul Choir is on your heels, and they ain't made of flesh and bone.

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