Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Ereshkigal

Pages: 1 2 3 [4]
46
Apocalypse World / Re: read a sitch and ambushes:
« on: October 15, 2013, 09:39:58 AM »
Well the entire situation was:
The gunlugger (a PC) challenged the chopper (a PC) in a fist fight because they were arguing (and it wasn't the first time). The fist fight was encouraged by the chopper gang and happened in a circled space made up by the chopper gang members (a la Fight Club), inside their night club (because the chopper selected rich and grounded for his gang).

This NPC was always very supportive of the chopper, he treated him with flattery all the time and everybody knew that he hated the gunlugger. And he also was with the chopper the first time the gunlugger broke the jaw of his leader with a punch out of nowhere, weeks before.

Every time the gunlugger spoke in the presence of this NPC, he always wanted to point out that the chopper was better, stronger, nicer, smarter... than the gunlugger. Because of these reasons the chopper made this npc his deputy.

So all the players except the gunlugger weren't really surprised that this npc tried to save the honour of his leader, bludgeoning the gunlugger in the head when he was weakest. He acted also because the gunlugger said he was going to kill the chopper if he didn't humiliated himself in front of his gang, and the chopper said that he preferred to be killed and he would have continued to fight to the death.

When the gunlugger was K.O. i asked the chopper what he wanted to do, and he made an example of his deputy and almost killed him.

That's the situation in short.

47
Apocalypse World / read a sitch and ambushes:
« on: October 14, 2013, 10:58:18 PM »
Tonight i had a situation where i wanted an npc knock out the gunlugger hitting him in the head from behind with a bottle.
The gunlugger was humiliating the chopper in a fist fight and one loyal member of his gang decided to knock him over because he was tired of the continuous threats made by the gunlugger to the gang and his leader (my move was to deal harm), so he attacked from behind while the gunlugger was holding the chopper threatening to break his fingers.

The gunlugger demanded a +sharp roll to see if he was surprised by this gang member (like reading a sitch with the only purpose to know the true position of the enemy). He rolled 12, so he saw the attacker before being knocked out.

This outcome really bothers me for 2 reasons:
1) Whenever i decide to use moves like "capture someone" or "divide them", they can call for a "reading a situation" to avoid bad things.
2) It makes "sharp" people almost impossible to surprise, because even with 7 they can ask the right question: "what's the true position of my enemies?". I don't think reading a sitch was designed with that purpose in mind.

So my questions are:
Should a player be entitled to roll to reading a sitch when surprised retroactively? Or should they read a charged situation before if they think they could be ambushed, and if they don't, well... they didn't think the situation was charged and so they are ambushed and they have to suck it up?


p.s.: stupid side question, in my AW the players are gaining almost an advancement per session, is that normal? I feel like it's too high, what do you think?

Pages: 1 2 3 [4]