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Apocalypse World / Re: Playbook expansion: The Vatlord
« on: August 19, 2013, 06:53:06 AM »
2. What do you mean by "catch the awe of the creature"? Like: When you announce you are the creature's creator, it will cower before you in awe? Or like: When you exert your will over one of your creations, it must obey you, flee, or rebel, and if it rebels, you get +1 ongoing until you defeat it or it manages to escape (?)
3. So would you say that T'sais is "predatory"?
(It feels a bit euphemistic-y to me, I would go with "hostile" for a general word or straight-up "hates life" for her specifically.)
The list you've got right now is pretty good, but I'm wondering if something like this would also be interesting and have some extra replay value:
Before you begin playing, write a specific trait next to each of the general weaknesses. You or the MC can add this trait to a vat-creature you make:
crippled: _________
dependent: _________
hostile: _________
psychic: _________
uncommunicative: ________
weak: _________
And then each time somebody plays a vatlord, they will have a different starting list, and more specific traits to add to their creations. Might be too complicated, though, especially considering part of the fun is collecting traits from other characters.
3. So would you say that T'sais is "predatory"?
(It feels a bit euphemistic-y to me, I would go with "hostile" for a general word or straight-up "hates life" for her specifically.)
The list you've got right now is pretty good, but I'm wondering if something like this would also be interesting and have some extra replay value:
Before you begin playing, write a specific trait next to each of the general weaknesses. You or the MC can add this trait to a vat-creature you make:
crippled: _________
dependent: _________
hostile: _________
psychic: _________
uncommunicative: ________
weak: _________
And then each time somebody plays a vatlord, they will have a different starting list, and more specific traits to add to their creations. Might be too complicated, though, especially considering part of the fun is collecting traits from other characters.