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Messages - Manborough

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Freebooting Venus / Lodgings
« on: December 09, 2015, 12:57:31 AM »
What do better lodgings really do for a player, or how do they reward them for upgrading? And how do they fit into the moment to moment play?
They seem to point towards reputation, presentation and social interaction. But from our playtest the game doesn't seem to support the use of these elements.


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Freebooting Venus / Hacks of Freebooting Venus
« on: November 19, 2015, 05:03:16 AM »
Vincent, is this game open for hacking? The experience bubble system in particular is really cool.
I've been thinking about trying my hand designing and would love to pillage some ideas and mechanics.

Would this follow the same rules as the ones in this thread?

http://apocalypse-world.com/forums/index.php?topic=29.0

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Freebooting Venus / Re: End/beginning of session
« on: November 08, 2015, 05:38:02 AM »
"2. No collaborative worldbuilding! Anathema!"
Vincent, might I ask why collaborative worldbuilding is anathema?

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Freebooting Venus / Contents to come
« on: November 08, 2015, 05:19:47 AM »
I was just wondering with these to contents to come.

Hand to Mouth in the City of Nephthys
Through the Jasminite Gates
Banners of War
City-states of Venus
The Grimoire: the Work of Wizardry
A Wizard’s Seclusium in All its Phases
Enterprises Criminal & Mercantile

What are they adding to the game? I read on another post that they added more character sheets.
Is it things like more experience bubbles, moves and character development?
I'm trying to wrap my head around how the game is going to function in a broader sense.

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