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Topics - Greven

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Dungeon World / Dungeon World Player and GM Screen
« on: June 08, 2013, 11:24:44 PM »
Hello All,

I have been working on making a GM/Player Screen for my Dungeon World Games. I have made it for maximum utility for myself at the table but I hope you all will find it useful as well.

It combines material from the Dungeon World Core Book, elements from Mike Shea's excellent "Lazy DM Cheat Sheet" (slyflourish.com), and some touches of my own.

It is designed to quickly generate Monster mechanics and treasure at the table, make the world fantastic and detailed, and aid in improvisation at the table.

Three panel, landscape design.

Follow this link for pdfs as well as editable docx files for your own hacks.

https://drive.google.com/folderview?id=0By1U44sd1dQdWklWVzhRNEMtQkk&usp=sharing

Enjoy!

Alex

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In Medias Res...

No one wants to start their Dungeon World Adventure with the party lazily sipping brew while they wait passively for adventure to strike. NO! Dungeon World requires the Party to be thrown into the action immediately. However, it is some times difficult as a Game Master to come up with original and interesting starts for your game when you only have half an hour of character/world building to go on.

Here the community will list 101 (+Int) cool, dynamic, exciting, and dangerous "First Scenes" to fill your brain with, to steal, adapt, or spark your imagination. They will help set the stage for adventure early, and get your first session off to a flying start!

-Greven Lorekeeper of Marikest

P.S. Roll+Wis to keep the numbering accurate. 10+, Gain 1 Forum Point, 7-9, Edit to fix that shit., 6 or less, Take 10 Forum damage.


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