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Topics - trayburn

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AW:Dark Age / XP Question
« on: March 11, 2014, 10:45:43 AM »
Do you mark two xp if you roll for a move that uses a stat, one for the move the other for a stat?

I feel that you just mark one, but wanted to confirm. I am not seeing the text that says you don't mark both.

Say you Pray (roll+weird) and have marked that move for xp. If you Pray again, can you then mark weird for xp?

AW:Dark Age / Non-magical Variation
« on: March 03, 2014, 03:58:40 PM »
One thing that surprised me was the mechanic relationship with a specific realm/lore.

AW and DW (I know .... not your game) at that are generic enough for the MC/GM to dictate what kind of game is being created.

The play books and the lore are tied into the mechanics, so a bit harder to do. Not bad, just surprised me.

AW:Dark Age / Rank
« on: March 03, 2014, 03:51:20 PM »
I like Rank and how it sets up a variety of items and class based thought, but how is Rank chosen?

I am a huge fan of Urban Shadows by Andrew Medeiros. The second I finished reading through US a few months ago, I felt that I had finally found the great starting point for having the WoD fix that I wanted in an AW gaming mechanic.

A few weeks ago, I began writing an Add-On for US adding many of the WoD clans, tribes, orders and creeds. Along the way, I have picked up a great team of Anton Dominic, John Layton, and Steve Moore in writing material for FOUR WoD books, currently we have the Vamp (Vampire the Masquerade,) the Wizard (Mage the Awakening,) the Wolf (Werewolf the Forsaken,) and the Hunter (Hunter the Vigil.)

This is our first draft write up, as you will see not quite complete, but I would love feedback from both WoD fans, US, fans and AW fans. Any advice would be great, there is a lot of material here. We are starting play test on it next week and will keep you informed of how it goes.

If any of you want to playtest this as well, that would be awesome and would love feedback, videos, ect...

Here is a the document:

Here is a first draft proof of the the Wizard (mage) from what it will look like once finish:

Link to Urban Shadows if you haven't played it:

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