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Topics - vsh

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I've found misses on mental moves the hardest to GM. I summarized my experience on the topic in this article, check it out.

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Dungeon World / Survive unspeakable horror move
« on: November 09, 2012, 02:13:28 AM »
There's a custom move I made for a horrory dangers. It's got three variants, I actually used only the first one. Sorry about style, I'm not native speaker.
 
Survive unspeakable horror
When you survive unspeakable horror, roll +WIS. 10+, choose 3. 7-9, choose one.
* you can report clearly and in detail what happened to you
* you do not write the Bond with the horror
* you can meet the horror face-to-face
* you can sleep peacefully
 
More harsh one:
 
When you survive unspeakable horror, hold three. Spend your hold one-to-one to:
* report clearly and in detail what happened to you
* meet the horror face-to-face
* get a night of peaceful sleep
* pretend that this whole thing never happened
 
And more gentle one:

When you survive unspeakable horror, roll +WIS. 10+, choose 3. 7-9, choose one.
You're not Defying Danger when:
* you report clearly and in detail what happened to you
* you meet the horror face-to-face
* you get a night of peaceful sleep
* you pretend that this whole thing never happened

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