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brainstorming & development / Lonely World
« on: April 02, 2013, 02:46:22 PM »
a new hack I am working on. I'm intending to crowdsource and publish it.
i welcome any comments
WHAT'S GONE AND WHAT'S LEFT
The End of Everything: Everyone in the world is dead except you and some strangers you met. Or maybe they aren't strangers. Maybe they're your friends, lovers, or enemies. But you need each other to survive because there's something terrible out there. And it's coming for you.
The Invaders: The Invaders caused the End of Everything. This is their world now. A world populated almost entirely by them. They run the streets, they control everything. What they do with it is entirely up to them, and you have no chance of stopping it.
The Invaders could be anything. Do you like zombies? Martians? Robots? Barbarian hordes? Maybe it's not a person, maybe it's a thing: pockets of radiation, destructive weather patterns, swarms of flesh-eating insects. As long as it's good horror.
The Survivors: You are a survivor. You lasted through the End and the time that followed, watching humanity's numbers dwindle to nothing from behind a window. However you made it doesn't matter now; that's in the past. The world before is like a dream you can't remember and the world now is a nightmare that never ends.
The Signal: That's what you call what remains of the grand information infrastructure that once connected the world. All of the collective knowledge of mankind was out there in the ether, and all you needed was a device that could touch it. The signal is still broadcasting from somewhere, maybe a lot of somewheres. And you can still get to it, to answer your questions and dull your pains, provided you have the tools.
The Lonely Struggle: All you have is a small band of people just like you: survivors, alone in a world that doesn't belong to them anymore. But unlike the billions who have perished, you will last. You can find what you need to keep going. You can create hope and love in this world. You will have a reason to live.
When you meet the Invaders, you kill them. Simple as that. They are the enemy. They threaten your life and the lives of your friends. Kill them and run and never look back.
Why: Because it's dark and cold and dreary. You have little hope of making it through the year. Death and ruin are everywhere. There is silence all around, shattered only by the inhuman chorus of the Invader.
The Invader did this. The Invader put you here. Whether you fear them, hate them, respect them, or need them, they don't care. They've killed everyone else and they won't ever stop. You've made it this far; you've outlasted the whole world. But they won't ever stop coming for you.
It's good drama, and it speaks to a rugged individuality we all carry with us. Up against the world, you will find a way. Even if the number goes down to just one, you will be that one. Because one of the survival guides speaks to you and shows you the path to transcending the Hell all around you.
I'll be posting playbooks, moves, some rules, and MC material later on.
i welcome any comments
WHAT'S GONE AND WHAT'S LEFT
The End of Everything: Everyone in the world is dead except you and some strangers you met. Or maybe they aren't strangers. Maybe they're your friends, lovers, or enemies. But you need each other to survive because there's something terrible out there. And it's coming for you.
The Invaders: The Invaders caused the End of Everything. This is their world now. A world populated almost entirely by them. They run the streets, they control everything. What they do with it is entirely up to them, and you have no chance of stopping it.
The Invaders could be anything. Do you like zombies? Martians? Robots? Barbarian hordes? Maybe it's not a person, maybe it's a thing: pockets of radiation, destructive weather patterns, swarms of flesh-eating insects. As long as it's good horror.
The Survivors: You are a survivor. You lasted through the End and the time that followed, watching humanity's numbers dwindle to nothing from behind a window. However you made it doesn't matter now; that's in the past. The world before is like a dream you can't remember and the world now is a nightmare that never ends.
The Signal: That's what you call what remains of the grand information infrastructure that once connected the world. All of the collective knowledge of mankind was out there in the ether, and all you needed was a device that could touch it. The signal is still broadcasting from somewhere, maybe a lot of somewheres. And you can still get to it, to answer your questions and dull your pains, provided you have the tools.
The Lonely Struggle: All you have is a small band of people just like you: survivors, alone in a world that doesn't belong to them anymore. But unlike the billions who have perished, you will last. You can find what you need to keep going. You can create hope and love in this world. You will have a reason to live.
When you meet the Invaders, you kill them. Simple as that. They are the enemy. They threaten your life and the lives of your friends. Kill them and run and never look back.
Why: Because it's dark and cold and dreary. You have little hope of making it through the year. Death and ruin are everywhere. There is silence all around, shattered only by the inhuman chorus of the Invader.
The Invader did this. The Invader put you here. Whether you fear them, hate them, respect them, or need them, they don't care. They've killed everyone else and they won't ever stop. You've made it this far; you've outlasted the whole world. But they won't ever stop coming for you.
It's good drama, and it speaks to a rugged individuality we all carry with us. Up against the world, you will find a way. Even if the number goes down to just one, you will be that one. Because one of the survival guides speaks to you and shows you the path to transcending the Hell all around you.
I'll be posting playbooks, moves, some rules, and MC material later on.