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Topics - Brendan C.

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Apocalypse World / [Rules Question] Seduce for Sex
« on: March 03, 2011, 09:59:54 PM »
I was totally gonna post on the old topic, here, but the thing was all yelling at me and saying the topic was 120 days old, and I'm weak-willed, so I'm starting a new one.

Simple question.

We know that you can manipulate to have sex. The goal is to have the other person sleep with you, the leverage is whatever that may be. "Sleep with me, or I'll burn down your house."

We know that you can seduce to get something other than sex. The goal is something open, the leverage is sex. "Burn down Bumper's house, and I'll sleep with you."

Can you seduce someone to get sex, specifically, with that being the explicit goal? The goal is "you have sex with me," the leverage is "you have sex with me"? "Hey, I'm really hot, do you want to have sex?"

We understand that if you seduce someone, you are getting sex anyway. That's the nature of seduction. The question is if you can seduce someone to get sex, period, only, that's it. Specifically with reference to trying to get people who might not naturally be inclined to have sex with you, to have sex with you, without employing additional leverage.

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Apocalypse World / Rules Question: Individuals Treated as Small Gangs
« on: January 18, 2011, 02:39:45 PM »
If a Gunlugger has NOT TO BE FUCKED WITH, and then is shot at by somebody with, say, a grenade launcher, how would harm shake out? The grenade launcher, with area, would allow the full harm to be dealt to a gang of a larger size, assuming that the larger gang is bunched together, right? So if one guy with a grenade launcher shoots at a Gunlugger with NTBFW, does the grenade launcher deal full harm? Or would it still be -1 harm, because the Gunlugger is a small gang versus an individual and therefore suffers 1 less harm, but is still just one person, so it doesn't make much sense for the grenade launcher to be more affective against him or her?

This also came up because we've got giant critters in our game, and they are treated sometimes as gangs of different sizes. So if a single giant critter, treated as a small gang, is shot by a grenade launcher, does the "area" tag negate the critters gang-size reduced harm effect, or not? It's pretty much the same question as the NTBFW question.

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Apocalypse World / Tools for Apocalypse World Online
« on: August 31, 2010, 12:34:10 PM »
I'm trying to get started with a few friends on doing an Apocalypse World game online. We unfortunately all live far apart, and we've got pretty crazed schedules, so we were looking to do a play by post. I was wondering if there were any tools which anybody might suggest using that have been particularly effective for running such a game. I already saw the thread on the relationship maps and have gleefully borrowed a number of useful resources ensconced therein, but I'm still wondering about:

(a) a specific site or system to use to organize it all, especially as Google Wave will soon be no more (assuming I understood those news posts correctly), and

(b) any other tools which help facilitate Apocalypse World in the manner in which I'm looking to play it.

I'm also interested if anybody has any tips or advice for Apocalypse World based on their own play experiences in this fashion. Ultimately, I know that playing in person would be the absolute best experience, but I'm trying to make do with what's available to me, so any help on how to optimize the situation would be much appreciated. Thanks!

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