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Topics - Eric Nieudan

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AW:Dark Age / Diplomacy: the RPG
« on: March 04, 2014, 10:47:38 AM »
A few of us were discussing DA on G+ and this subject emerged from the conversation. Parapasting my own post, I was wondering if game sessions would end up alternating between 'in character' phases with scenes and moves and generally roleplaying-y things happening around the table, and 'Diplomacy' phases between seasons with new situations sprouting on the map from Fortune rolls and a lot of one-to-ones with the MC.?

Am I the only one having this impression and, would that be a good thing? How much diverging interests between players can you manage before it breaks group dynamics altogether, despite oaths and all that?

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