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Topics - T.G.

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Apocalypse World / Zero barter holding options?
« on: September 23, 2015, 08:27:53 PM »
After some sessions of play, Marie gets a small holding and wealth.  Its population is tiny, they're eager recruiters, and they're decadent and perverse.  Surplus: 1-barter growth want: savagery.pg 261

Except starting from 1 barter anxiety base choosing tiny drops anxiety, choosing successful recruiters adds growth, choosing decadent and perverse drops -1 barter and adds savagery.  Surplus 0 barter growth want: savagery.  Am I missing the unwritten rule that makes the book example hold true?  Can barter not be dropped below one regardless of the options chosen?  I feel like this falls under a similar guideline of the Battlebabe's special weapon choices.  You could make a head-scratcher, but why would you.

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