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Topics - RichD

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Apocalypse World / Wacky fun vs gritty realism
« on: January 16, 2012, 12:35:46 PM »
I am currently playing a Hocus in a PBP game of AW on RPOL.  (Did I use enough acronyms there?)  Anyway, Trout is a follower and teacher of the Way of Water defined as equal parts Musashi samurai training, Aztec sacrificial worship, and climate science by way of the Book of Revelation.

So I've been throwing in various terms involved in weather reports as holy writ and tying in stuff from the past that is even vaguely related to water as part of his philosophy.  For example:

"You must choose your own path, Chack, but as the Rain God himself has said, Squalls coming from sou-southwest.  Small craft warning."

"Did you hear that, Chack?  Did you mark the words of the Rain God?"  Trout exclaimed in excitement.  "Have been unable to reach you!  The Rain God has been trying to reach us Chack! Go out into the city and tell our brothers and sisters to come to the sunken ship.  I call a Condensation!"

Trout then leads them all in a grand procession procession towards the sunken ship singing one of their most sacred hymns.

In the navy
Yes, you can sail the seven seas
In the navy
Yes, you can put your mind at ease...

So these kinds of lines having been getting thumbs up from my fellow gamers and naturally enough I've been working more of them in.  Trout of course is deadly serious when he does these things but I am definitely throwing the meta-humor for the players. This has caused me to become concerned that I am "doing it wrong".

Now, I know that anything my personal gaming group is fine with is fair game, so if I am the comic relief for right now then so be it.  I was curious about how things have been in other people's games.  Did you ever have a situation where the wacky threatened to undermine the apocalypse vibe?

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Apocalypse World / How would you handle gambling between PCs?
« on: July 18, 2011, 10:41:26 PM »
Hey there.

I am starting in a new game as a Maestro D', Saffron owner and hostess of the 7-11 Jacktown's finest gambling establishment.

So naturally this has the players wondering how we should handle gambling among PCs if it comes up as a plot point.  The house game is pretty much craps so we figure we could just play a quick game if it became important. 

It was PC vs PC over a game of cards or something where skill was involved that we were not sure how to handle.  I was thinking that read a sitch/read a person might work for a bluffing game.  Not sure.  Anyone out there come up with rules for this?

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Knife & Candle / Life is cheap and death inconvenient
« on: July 16, 2010, 10:10:23 AM »
Now one of the cool bits of Echo Bazaar is that death is temporary and a little time dealing with Death and the beach crowd on the River Styx gets you back in the game.

Is that something that would be workable in the hack or would functional immortality just be too much?

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