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Monster of the Week / Re: My first Monster of the Week game
« on: November 03, 2020, 01:41:49 AM »
It's great to hear you've dived into MOTW, I love the game and recommend it as great start to RPGs.
Having a theme/hook for the characters is great. In the past i've done these
- 1890 Victorian England, PCs all went to the same bookshop and the bookseller went missing
- NSA agents, keeping the U.S.A safe from supernaturals and covering up to avoid panic (X-Files meets MIB)
- MOTW using the Dresden Files universe, with 6- results for magic being electrical malfunctions.
As for tips
- sprinkle in the sense of touch or smell in your descriptions, don't just use sight and sound.
- don't be afraid to have minions/monsters leave and come back, they don't all want to die in the first encounter.
- include some hollywood tropes like a rooftop chase or car chase, it's action genre-have fun with it!
Having a theme/hook for the characters is great. In the past i've done these
- 1890 Victorian England, PCs all went to the same bookshop and the bookseller went missing
- NSA agents, keeping the U.S.A safe from supernaturals and covering up to avoid panic (X-Files meets MIB)
- MOTW using the Dresden Files universe, with 6- results for magic being electrical malfunctions.
As for tips
- sprinkle in the sense of touch or smell in your descriptions, don't just use sight and sound.
- don't be afraid to have minions/monsters leave and come back, they don't all want to die in the first encounter.
- include some hollywood tropes like a rooftop chase or car chase, it's action genre-have fun with it!