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« on: February 16, 2013, 10:02:54 PM »
hi all,
first of all I would say that I'm a DW enthusiast and have already started a campaign after just a few days after I got my pdf. Thus I'm obviously a DW newbie although I have played RPG for decades as player and as GM ( TFT, GURPS, Warhammer, Runequest ) .
now my questions:
are the longsword, the battleaxe and the flail two-handed weapons despite the lack of the Two-Handed tag in the weapon list?
I would say yes, for the integrity of the system: if not where are the classic T-H weapon always included in all RPGs? if not why one should ever use a shortsword that makes less damage and has the same range of a long sword?
the answer is very important because implies also the possible use or not of the shield at the same time of a long weapon.
the second question is probably a very stupid one, (apologies in advances) I think the doubt is due to the fact we are not English mothertongue.
In the Alignment of the Fighter sheet, under the "Good" line, is written " Defend those weaker than you". Well, does this mean literally "make a Defend Move to protect someone weaker (= with less strength) than you " OR - as I guess- I must take this obligation not literally and the Good Fighter gains his Experience acting to protect someone weak needing help, for example hiding a poor peasant pursued by the evil tax collector of the king?
Same in the Ranger Character, under the "Good" line. To gain the experience is really needed to help an animal (clearly identified), or is possible an action more creative and indirect, like for example kill an evil and unscrupulous animal trainer?
This is an actions that does not protect "an" animal, but "animals". I guess it should be still legal (possibly better than helping one single animal), but someone insists that the commandment must be followed strictly...
In other words, and sorry again if the question is silly, must the player literally follow the instruction, OR (as I guess) the phrases under the allignment are just suggestions, portray the general picture, and the action of the player can be different if it tends to the same result (GM decides) ?
Thanks