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Apocalypse World / Re: Playbook: The Rat-Pack
« on: December 15, 2011, 11:24:36 AM »
Hi, David. I just looked through the harm and healing section of the playbook again, and I'm not really sure where your confusion is coming from. If you could quote something specific that is throwing you I would appreciate it, so I can make it more clear. Having said that, to answer your question, no, kids only die in place of a debility, not from simply taking harm. So, with other playbooks, you would normally take a debility when you go past 12, and it prevents you from dying. In the case of this book, when you go past 12 one of your kids dies, and since your kids each provide the playbook as a whole with a mechanical benefit in the form of a stat bump, this provides the same function as a debility to other characters.
I hope this helps. Please feel free to ask if you have more questions.
I hope this helps. Please feel free to ask if you have more questions.