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Messages - northerain

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1
brainstorming & development / Re: Dark Days: Assholes with superpowers
« on: November 27, 2012, 02:56:28 PM »
I've got my Stats sorted, I think. I deviated from adjective Stats, which I'm not sure is a good thing or not.



The Stats are:

    Cold
...means you are cool, calm, numb, graceful under pressure. You add this to your dice roll when you

    War
...means you are violent, skilled in combat, aggressive, mean. You add this to your dice roll when you Shed Blood, when you

    Majesty
...means you are sexy, seductive, convincing, attractive. You add this to your dice roll when you

    Edge
...means you are sharp, witty, quick, skilled, perceptive. You add this to your dice roll when you Read a situation, when you Read a person, when

    Esoterica
...means you are creepy, scary, dark, strange. You add this to your dice roll when you


Stats go from -1 to +3. Higher is better. A stat can be set to 0.

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brainstorming & development / Re: KULT - Death is only the beginning Hack
« on: September 22, 2012, 10:35:37 PM »
Cool illustrations.
I can help with translation if there's any need.

3
brainstorming & development / Dark Days: Assholes with superpowers
« on: September 22, 2012, 10:25:00 PM »
Hey all.

I started drifting my game design towards AW and then realized AW already does most of the things I need very well, so why not turn it into an AW hack. The subject matter isn't very close to the original, but I'm hoping that it won't be a huge problem.

Dark Days is basically Hellboy's B.P.R.D*, but everyone is possessed by a demon and rapidly going crazy.


What I'm keeping from AW is Moves, Playbooks, Principles and Fronts/Threats. The health mechanic is also pretty much identical.
I've done a bunch of work on Playbooks and their moves and bits and pieces for everything else.

I hoped to keep anyone interested up to date with this single thread, so expect some posts from tomorrow on.



* http://en.wikipedia.org/wiki/Bureau_for_Paranormal_Research_and_Defense

4
Apocalypse World / Re: Luxe Eternal #1: Call for Submissions
« on: March 12, 2011, 03:08:45 PM »
Hey, how about both.
I prefer color art, but I don't wanna be left out.

5
Apocalypse World / Re: Luxe Eternal #1: Call for Submissions
« on: March 11, 2011, 07:07:12 PM »
I wanna do some kind of art for it. Cover?

6
Monsterhearts / Re: The Vampire
« on: October 17, 2010, 01:20:18 PM »
Any tips as to how to go about doing that kind of thing?

Did Vincent ever divulge his secrets of awesome art?

7
brainstorming & development / [Van Dread] Horror hack
« on: October 06, 2010, 01:50:07 PM »
A few years back I was working on this game called Van Dread which had a simple premise:
If you've played any Call of Cthulhu, someone was bound to go insane at some point. Some recover, but some are irrevocably lost to madness.

Well...what if you make those crazy guys the protagonists of a different game. A game where you don't give a shit about solving mysteries and the only thing that matters is to kill every monster, destroy every book, talisman, and haunted house and try and get out alive.

...and that's Van Dread.

I abandoned the game for a slightly more ''serious'' one, but I always figured I'd go back to it and make something simple with it.
I also want to hack AW. A match made in heaven really.

I already have a few ideas for characters, but moves will be harder.

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