1
Dungeon World / Re: Bonds and Experience
« on: July 28, 2011, 01:47:33 PM »
My naive understanding is that the increase in Hx from AW was reflective of the fiction of the just-completed session, not a cause of fiction.
For example, say my guy Colt covered Fifi as she ran across the salt flats to escape a horde of cannibals. When the end-of-session came around she'd say, "hey yo, I like your style, Colt, and I think higher of your battle prowess, even if you're just a Driver. Take +1 Hx."
That said, the idea of adjusting the bonds in the box to reflect the increased Bond score makes sense. I dig the idea you're putting forth, lachek.
For example, say my guy Colt covered Fifi as she ran across the salt flats to escape a horde of cannibals. When the end-of-session came around she'd say, "hey yo, I like your style, Colt, and I think higher of your battle prowess, even if you're just a Driver. Take +1 Hx."
That said, the idea of adjusting the bonds in the box to reflect the increased Bond score makes sense. I dig the idea you're putting forth, lachek.