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Messages - grizz

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Apocalypse World / Re: Questions about running an AW one shot
« on: August 02, 2013, 11:19:28 AM »
Thanks both of you for your input!  You have swayed me for sure.  We have a few people in the group who haven't had a lot of experience with RP, so maybe I was just unfairly assuming that they wouldn't hack it.  I am going to seriously rethink some things. 

I think my problem is that when you say things like "letting the Gunlugger be a part of the Hocus's followers..." I get all geeked up thinking how cool that would be, and I want to MAKE that the HX instead of letting the player decide.  I need to step back and let things happen organically. 

I have a couple weeks, so I think that will be plenty of time to whip out some Love Letters and really get my apocalyptica going.  Anyone who has experience with what works and what doesn't in regards to Love Letters, please feel free to chime in!

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Apocalypse World / Questions about running an AW one shot
« on: August 01, 2013, 02:49:09 PM »
Hey,
I plan to run a one shot AW session for some friends while we're at GenCon this month.  I attempted to run a campaign for some of them earlier this year with mild success.  I'm not sure precisely what caused our initial foray to be so... meh.  I was new to the system, so some things, like going aggro and seize by force, were not so clear to me at the time.  Also, we're all long time D&Ders, so most of the players feel uncomfortable without a more... narrative/guided approach.  I've read Hatchet City and Sunken Sydney, got inspiration from forum user octoscott's Iron Road campaign and generally scoured forum posts on the subject of 1 shots or Con games.  I still have some questions, however. 

I keep reading that I shouldn't use pregenerated characters, but what's the reason?  How important is the character generation portion?  I guess what I'm most concerned about is making sure that the HX makes sense, since they're basically starting in session 4 or somewhere like that.  I really like the idea of Love Letters and plan to use them, but can they replace the HX section?  Does anyone have some good advice on writing them?

I realize that I am probably stressing too much over a game with just my friends, but I really want to give them a fun, unique experience that isn't D&Dish. 

From what I've seen so far, the users on this forum are extremely helpful, so I will say thank you in advance.

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