I've opened the Google Doc for everyone to see, should anyone be interested. If anyone wants to help in any capacity, they're very welcome.
https://docs.google.com/document/d/1EpNUoeLT_Tp6GAnFhjEY68CJLJrPsmO9m5zn7PRx2BY/edit#heading=h.1rjkjt2gp7d7Here's the MC moves for the Humanity table. It's not 100% done, but it should give you a pretty good idea about how the system is going to work.
First, a repost of the table:
Humanity tableDo people live in occupied cities?
Do some people live a normal life under alien rule?
Are there unprotected refugee trails?
Does the resistance hold its own or is it constant retreat?
Do human traitors play a role?
Do humans have alien technology?
...and then the MC moves:
Humanity table: Alien Threat MovesIf humans live in occupied cities, use these MC moves:- Portray these humans as scared and desperate
- Describe the city as being on the brink of destruction; buildings have been turned to rubble and roads are blocked by broken cars and other objects
- Let the players meet human resistance cells
- Have the group help resistance cells in surprise attacks in urban environments
- Show desperation by having the humans attack the group for supplies
- Introduce humans who will snitch on the group for food and resources
If humans live under alien rule, use these MC moves:- Portray people working for the aliens as fearful and intimidated
- Make them difficult to recruit for the resistance
- Show the players how these people live in luxury in contrast to the squalor of the holds
- Offer the group opportunities to go undercover as workers to get into alien facilities
- Make the aliens ruthless if there is the slightest infraction or suspicion of treachery
If there are unprotected refugee trails:Make the aliens merciless killers of refugees
Let the players see horrific scenes of refugee camps after they’ve been destroyed
Demonstrate alien ruthlessness by having resistance exexcuted publicly as examples to others
Have NPCs with connections to the PCs in threatened refugee camps
Show alien groups looking explicitly for unprotected refugees
Depict the refugees as desperate, starving and destitute
If the human resistance fighters hold their own against the aliens:Depict holds as fortresses that can hold off enemy attacks
Introduce leaders of the resistance who are strategically successful and inspire hope
Give the PCs extra equipment, weapons and food
Include the PCs in a major battles against the aliens and let their actions matter
Let the resistance celebrate a victory, then introduce a major blowback
If human traitors play an important role, use these moves:Create an atmosphere of untrust
Let suspicions run amok
Reveal resistance fighters’ plans to the aliens
Let the aliens attack when the group thinks it’s completely safe
Depict killings and executions of both suspected and guilty human traitors
If the aliens use control devices, use these moves:Move controlled humans into holds with hidden explosives
Let controlled humans suddenly turn on friendlies
Create confusion by letting a controlled human run interference
Introduce a person wearing a control device that is faulty
If the human resistance has access to alien technology, use these moves:Make the alien technology hard but not impossible to use
Create holds that focus on picking apart alien technology for human use
Let the PCs use alien weapons in a limited fashion
Have alien tech blow up when least expected
Introduce scientists who need certain alien tech in order to build defensive devices