Vincent the Mortal started with 'True Love', 'Downward Spiral' and 'Sympathy is my Weapon'. Originally, Jenni wanted to choose 'Excuses are my armor' instead of 'Sympathy', but decided not to because at that point we thought this'd be a one shot. However, 'Excuses' would have been an XP generating machine, given the number of times Vincent ignored blatant problems.
Jenni marked down 4 XP during the approximately 2.5 hour session (she has Hot and Volatile highlighted), and she has 2 Harm marked (but I can only remember Vincent getting 1 point of Harm, from the smashed mirror) [EDITED TO ADD: Oh, of course - Jenni just mentioned the 1 Harm from staring into the Abyss]. It looks like Vincent has either 1 or no Strings on Alba the Witch, and that's it.
An aside about the Mortal playbook:
I was thinking about a few aspects of this today; these are just me brain-dumping some things about Experience and Advancement that might be particular to the Mortal playbook:
+ you can take a Moves from another playbook – if it makes sense for a mortal to have it
+ you can switch to another playbook – if that makes sense
+ given that quite a few of the moves in other playbooks are supernatural, it'd make sense to have lots and lots of Mortal moves to choose from - ones that are really interesting and create fascinating situations for the Mortal and the people they interact with.
/aside
Alba the Witch started off with 'Transgressive Magic', 'Sympathetic Tokens' and 'Hex Caster'. She chose Binding, Ring of Lies, and Illusions.
Alba earned 2 XP, which seems low, actually. She had Volatile and Dark highlighted. She took no Harm during the session (although there was a point where I was tempted to have Simon the Dead Boy throw her across the park in order to get some alone time with Vincent). She has 1 String on Vincent.
Seed the Fay took 'Faery Contract', 'The Wild Hunt' (which was much used in the process of 'Turning Someone On' - I think being sexy was very important to Ellen's conception of Seed), and 'Beyond the Veil' (we didn't use any of this move's extra options yet).
Seed earned 2 XP, and it would have been way more if someone had highlighted her Hot (she has Cool and Steady highlighted). She received no Harm, and got Strings on everyone. 2 on Vincent, 3 on Alba, 1 on Lez (the hottest boy in class) ... oh, and then Nicky got 1 on her.
No-one's Darkest Self was triggered. I started the game saying that I intended to make that happen, but events were way too interesting and it never felt like the right time to make that MC move (and no-one failed their Gaze into the Abyss roll, although I was on the edge of myself each time they did it).
Shut Down was like our go-to move in this game. So many times it was obvious that a PC didn't want to talk about their feelings or share some information or was freezing another person out. It probably made up about 1/3rd of the moves that were made.
Lash Out has not been used at all. Yet.