So a Common Topic on this so far is history versus fantasy. I realized after reading everything that this game could be played on earth as in our earth, in a viking setting, or arthurian setting very easily. One catch though is the Dragon Herald. The Troll Killer exists because we always had in our past "giants" David and Goliath, "Cyclops" Odysseus, even witches "Circe and Morigan le Fay". Monsters could exist they are just our imaginative comprehension of real scary things. However, the one the doesn't fit much is the Dragon Herald. It implies that Dragons exist. Big giant unsustainable magical monsters, and pull us out of the more realistic harshness of the dark ages.
Historically those times were considered an apocalypse because from the fall of Rome when some people went back and saw aqueducts they had no clue what these things were. Priests were considered truly godlike because they could actually read. Diseases were fought with ridiculous magic rituals that might have killed more then helped, and disease and plague were rampant. Famine was constant, and the threat of the outside was everywhere from the bitter cold, to the lack of food. In England they fought murderous Man Monsters (Vikings/Celts/Saxons/Picts) that Could attack at any moment. In Eurasia they fought Centaurs "Mongol and Arabic horsemen". Our world in the Dark Age was a land of Apocalypse, and I worry that the Dragon Herald removes our world from that and makes it a world of fantasy not darkness.
That said I think the class is cool, and was seeking for advice how to reskin it a little bit so it doesn't have to explicitly involve dragons. To me the Dragon Herald is like the mad profit, or the witch advisor to a king. They are the truth seer that nobody wants to like, but has to deal with "Beware the Ides of March, the Furies, Circe, etc.". I want peoples advice on the following. So seriously please help me and provide other examples. My thoughts to make it more realistic is keep it exactly the same, but instead of "Awaken Dragons" as XP moves maybe instead they "Create prophesies" or "Change fate". Make them more broadly mystical instead of specifically with dragons. Any other ideas? I'd love to hear. These are my thoughts though. Further if you want more examples of Mad Profits that remind me of a Dragon herald see the following:
-John of Leiden/ Munster Rebellion for mad prophets (listen to this for more
http://www.dancarlin.com//disp.php/hharchive/Show-48---Prophets-of-Doom/Luther-Reformation-history)
-This one for good dark age lore (
http://www.dancarlin.com//disp.php/hharchive/Show-41---Thor*s-Angels/Dark%20ages-medieval-antiquity)
-This one for plague and death in the ancient time (
http://dancarlin.com/dccart/index.php?main_page=product_music_info&cPath=1&products_id=139)
Though you'd have to buy it. I'm obsessed with Hardcore History, and I plan on using some of themes in my game of it.