OK. They I'd wait for mr.Lumpley to confirm or deny what I think. I agree, it's totally worth inquiring
Yep this!
I mean, it's a riff on Rome and Christ and Dark Ages Northern Europe.
Since you replied I'll answer back. :)
What I'm saying is: I wouldn't like "Christianity: The Role-Playing Game". At least not as much as just “Dark Ages: The Role-Playing Game”.
Don't misunderstand me though. I've played Burning Wheel “Northern Crusades in Lithuania“. It was a blast and Christianity certainly featured
very heavily in it. It was a main theme, if not
the main theme.
Yet I've also played Burning Wheel “The Anarchy in England” and Christianity was more background material and the noble’s squabbles were the real meat and theme. Christianity was
used in political struggles, not the focus.
So again I’ll state my main point: history is not
only about Christianity. So "Christianity: The Role-Playing Game" is limiting the game in scope. Even a game based on the real world. Which is fine. But there was a lot more going on during the Dark Ages as well.
So leaving Bloodless X as a more generic figure just coming to prominence is neat (for me). We the players get to decide how this new religion is shaking things up. So once again I’ll point to A Song of Ice and Fire - a fairly based-on-the-real-world, without actually being the real-world, series. Christianity was a definite influence on Martin making The Seven. And R'hllor is a new religion shaking things up. But it is not
the theme of the books.
There is other stuff going on. I’d say more important things even!
Whereas making Bloodless X
exactly the Christian God by another name is something I’m less interested in. And I’ve played Ars Magica and other historically based games, and I love them. But I’d just be
less interested in “this religion
is Christianity and
has to be Christianity” like it couldn‘t just be “The Seven or R'hllor in A Song of Ice and Fire“.
So is the game "Christianity: The Role-Playing Game"? In the same way that Dogs in the Vineyard is about Mormonism? Is Christianity
the main theme? Because I'd be less interested in that game. Not uninterested, just much less.
EDIT: it might be worth mentioning that I have read Vincent's G+ post about AW:DA Christianity. Just a single playbook is a far different beast than making the game
about Christianity. Because plausiblefabulist, what you wrote makes the game about Christianity, not just a single playbook that resembles a Christian-like religion. Like The Seven or R'hllor.