World of Darkness Add-on for Urban Shadows (AW Hack), Would love feedback!

  • 3 Replies
I am a huge fan of Urban Shadows by Andrew Medeiros. The second I finished reading through US a few months ago, I felt that I had finally found the great starting point for having the WoD fix that I wanted in an AW gaming mechanic.

A few weeks ago, I began writing an Add-On for US adding many of the WoD clans, tribes, orders and creeds. Along the way, I have picked up a great team of Anton Dominic, John Layton, and Steve Moore in writing material for FOUR WoD books, currently we have the Vamp (Vampire the Masquerade,) the Wizard (Mage the Awakening,) the Wolf (Werewolf the Forsaken,) and the Hunter (Hunter the Vigil.)

This is our first draft write up, as you will see not quite complete, but I would love feedback from both WoD fans, US, fans and AW fans. Any advice would be great, there is a lot of material here. We are starting play test on it next week and will keep you informed of how it goes.

If any of you want to playtest this as well, that would be awesome and would love feedback, videos, ect...

Here is a the document:

Here is a first draft proof of the the Wizard (mage) from what it will look like once finish:

Link to Urban Shadows if you haven't played it:

Looking forward to checking out your stuff Trayburn! Thanks for your work, and for posting!

I'm currently Mc'ing Urban Shadows (luckily enough with Pheylorn himself!)
We're having a great time, he's done a great job on the Hack! Love the corruption and Debts

I'll post some feedback!


First draft of Werewolf is done, now just need feedback!

Mage should be done by this afternoon, with Vampire by end of week and Hunter closely after that.

Mage is now complete and we are a few playtest through with tweaks being made, the game running rather well.

I just started the WoD Orpheus series, slightly modified to fit the large encompassing scene of this game. So far, so good.

Vampire is look real good, only issue is what to do with ghouling, we are torn there.