Play by Tweet

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Drez

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Play by Tweet
« on: January 03, 2013, 04:03:47 PM »
I want to have an RPG adventure in a casual, when-you-have-time format. Other games can do this easily, and I want to bring that ease to pen-and-paper RPGs. I know that may seem a little weird, maybe even a little counter-intuitive to what tabletop RPGs are. Maybe it is. But here's what I do know: when I have free time to play a game, I want to play a role-playing game, a REAL role-playing game, where my character is more than stats. I want to tell a story, and have my actions in the game have a real, fundamental aspect in shaping that story. And I would like to do that with all of YOU!

So I want to run Dungeon World via Twitter. Here's how it would work:

-Players would make their characters by themselves, either on a document online, or hand-written, then taking a photo of the hand-written character sheet and sending it to the GM (myself), or simply scanning it.

-Players would make brand-new Twitter accounts as their characters. For example, John makes Grognar the dwarven warrior. He would also create a Twitter account in Grognar's name. As GM, I would have a separate, GM Twitter account (@GM_Gibbs, currently). These accounts would ONLY follow the GM and the other players in the game, and when the game/campaign is over, the accounts would unfollow each other, freeing the GM account to focus on other games with other players.

-After characters are made and players are ready, the GM starts with a tweet describing the situation. The players would respond with tweets detailing their characters' actions. Events that require specific action by one particular player would get the @ tag, e.g. "The orc charges you, @Grognar! What do you do?"

-Character tweets would narratively describe a character's actions. A separate tweet with the hashtag #combat, or #skillroll, or whatever, would follow with the game rules. Following the action above, John would tweet back on Grognar's account with "I stab the orc with my sword as he charges me!" He would follow that up with a second tweet, "#hackandslash Rolled a 9; rolled a 6 for damage."

-The GM would then interpret those numbers and send a narrative tweet back. The GM would incorporate the rules if he has space; if not, he will use a similar hashtag. "You stab the orc through the stomach, but he pushes through the stab and slashes you for 4 damage!" OR, "You stab the orc through the stomach, but he pushes through the stab and slashes you!" and a second tweet, "#hackandslash Grognar is hit for 4 damage."

-Longer narrations, either by the GM or the players, would be done in the form of emails sent to everyone else. For example, the players enter the city of Greenwood. The GM, rather than attempting to describe the entire city in a single tweet, instead sends an email to all the players, going on for a couple of paragraphs about the sights, smells, and sounds of the city, as well as a few options for what the players may want to do in the city. Then, the GM would put out a tweet saying "Read the "Greenwood" email I sent you all and tell me what you'd like to do."

-Player-to-player interactions can be handled in a couple of different ways. The players could communicate to each other directly through Twitter messages, or they could email each other. Or, rather than directly communicating, they can simply tweet their actions and let the GM sort out the order of things. Unless a player implicitly says otherwise, a GM can assume that players will always want to work together sensibly and as a team.

I have never tried something like this before. I have NO idea if it will actually work. I want to find out, though.

So who's with me?
All my posts (unless stated otherwise) are licensed under the Creative Commons Attribution 3.0 Unported License. To view a copy of this license, visit http://creativecommons.org/licenses/by/3.0/.

Re: Play by Tweet
« Reply #1 on: January 03, 2013, 08:21:11 PM »
I've RPed over all sorts of internet media, but it never occurred to me to use Twitter (RPing 140 characters at a time!)

So, yeah, color me interested!

Re: Play by Tweet
« Reply #2 on: January 04, 2013, 08:11:14 AM »
I'm in as well! I suggest instead of emails for the long descriptions you use an online clipboard or upload PDFs and link them in a tweet with a url shortener. This way all the assets and actions occur in one place rather than having to switch between twitter and email.

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Drez

  • 16
Re: Play by Tweet
« Reply #3 on: January 04, 2013, 12:10:36 PM »
I'm in as well! I suggest instead of emails for the long descriptions you use an online clipboard or upload PDFs and link them in a tweet with a url shortener. This way all the assets and actions occur in one place rather than having to switch between twitter and email.

That's a great idea! I could link it to a blog or something, so the entire adventure is online! Anyone wanting to join could just read all the way through it.

Whenever you guys want, make your characters and link pdfs of them in a message to my Twitter account, GM_Gibbs. I'll get your guys, start asking you some questions, and the adventure will just form together! No need for you two (or anyone else diving in) to coordinate with each other during character creation: I will set you to up to meet each other in-game, and you can work together from that point forward.
All my posts (unless stated otherwise) are licensed under the Creative Commons Attribution 3.0 Unported License. To view a copy of this license, visit http://creativecommons.org/licenses/by/3.0/.

Re: Play by Tweet
« Reply #4 on: January 04, 2013, 07:18:46 PM »
Should we call dibs on classes? They're all equally badass, but I don't think we should overlap if it's avoidable.

Re: Play by Tweet
« Reply #5 on: January 05, 2013, 12:06:25 PM »
Dib Bard :) I think we need more PCs

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Drez

  • 16
Re: Play by Tweet
« Reply #6 on: January 05, 2013, 12:13:15 PM »
Be whatever you want, I'll worry about the details. I would love to just get started and I could bring players into the story as we go. Make your characters and submit them to @gm_gibbs! I'll figure out bonds as we go, too.
All my posts (unless stated otherwise) are licensed under the Creative Commons Attribution 3.0 Unported License. To view a copy of this license, visit http://creativecommons.org/licenses/by/3.0/.

Re: Play by Tweet
« Reply #7 on: January 05, 2013, 05:37:25 PM »
Hawthorn the Cleric has been tweeted at'cha.
@DWHawthorn
« Last Edit: January 05, 2013, 05:48:09 PM by coyotebsensible »

Re: Play by Tweet
« Reply #8 on: January 05, 2013, 05:53:25 PM »
Halpum the Fighter has also been tweeted.
@Halpum

Re: Play by Tweet
« Reply #9 on: January 05, 2013, 09:10:37 PM »
@Vodalus
Chaotic Human Bard Tweeted.

Re: Play by Tweet
« Reply #10 on: January 05, 2013, 09:50:39 PM »
Just caught this, and it sounds like a pretty rocking idea. I might just try it myself.

Would you allow Battleminds in the party?

http://www.latorra.org/2012/07/10/the-battlemind/

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Drez

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Re: Play by Tweet
« Reply #11 on: January 06, 2013, 12:36:06 AM »
Just caught this, and it sounds like a pretty rocking idea. I might just try it myself.

Would you allow Battleminds in the party?

http://www.latorra.org/2012/07/10/the-battlemind/

Sorry but I'd like to stick with the regular classes for the first game, that way myself and the other players are all on the same page. If that is a deal breaker for you I understand, and I'll let you know if and when this changes!
All my posts (unless stated otherwise) are licensed under the Creative Commons Attribution 3.0 Unported License. To view a copy of this license, visit http://creativecommons.org/licenses/by/3.0/.

Re: Play by Tweet
« Reply #12 on: January 06, 2013, 06:14:51 AM »
Sorry but I'd like to stick with the regular classes for the first game, that way myself and the other players are all on the same page. If that is a deal breaker for you I understand, and I'll let you know if and when this changes!

Deal breaker, shmeal breaker. Aranwe the elven ranger, reporting for duty.
@DWAranwe

Re: Play by Tweet
« Reply #13 on: January 06, 2013, 06:34:50 PM »
I would modify my last post, but alas enough time's passed.

We've run into our first problem. Apparently Twitter thinks my account is spam and so they've temporarily suspended my account. I've contested it, but I got quite the laugh out of it.

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Drez

  • 16
Re: Play by Tweet
« Reply #14 on: January 07, 2013, 12:45:45 PM »
I would modify my last post, but alas enough time's passed.

We've run into our first problem. Apparently Twitter thinks my account is spam and so they've temporarily suspended my account. I've contested it, but I got quite the laugh out of it.

So I noticed.  I tried following you and addressing you and can't get anything. Whenever you figure it out I'll write you into the adventure!
All my posts (unless stated otherwise) are licensed under the Creative Commons Attribution 3.0 Unported License. To view a copy of this license, visit http://creativecommons.org/licenses/by/3.0/.