Thanks for the reply, Joe.
I think I may have been a bit unclear, though. Our setup goes swimmingly, fast and fun. We enjoy setting up social disasters. Allison is always dead (I loved the "What's eating Allison" writeup, so as an homage we always start with an empty seat where Allison used to sit).
My problem really is framing the first scene. Possibly the last one as well, but we're only three sessions into the longest running of my three Monsterhearts campaigns.
I'd love to start with a BANG!!! I think I may just be too cautious and wanting to feel out my players a bit. This is strange to me, bgecause I run a helluva lot of games for strangers at Fastaval written by someone else, and there I have no problem throwing people into the deep end of the emotional pool.
Maybe the problem is that I don't really have the characters' personalities down yet, I can't yet feel what might affect them. Also, we establish their backstories such as family, after school job and such, in play.
All that being said, it's amazing after the first hour or two of actual play as we get a feel for oneanother. I just want to wow them from the word "Go!".