This bit you said is really interesting. What amount of HP bleed?
Yeah Oli, this was AWESOME. Marc came up with the idea that a gnarled old wand he found in the dragon hoard of Phoenix Mountain was super badarse, and he took the
Enchanter move to do just that. He studied that thing and spent time in contemplation in his tower above the Raw Prawn bawdy house, but to no avail on the spout lore roll! He rolled snake eyes and the whole thing snowballed from there.
What do you want it to do? I asked him, and he said he wanted to NOT forget spells. Hmmm. Fine I said, how about it allows you to choose that option on a 7-9 Cast spells but instead of forgetting it costs you something else? Sure, he said. How about some HP? Why would it want HP? I asked, pushing there a little. He 'unearthed' its name: Spite
As the game developed and Spite's history became determined through play, this innocuous wand became an ancient semi-sentient item of power. The last of the witch-elves ancient surging artefacts, raw and ultimately soul-destroying. Tonks later upgraded to
Enchanter's Soul and played around with the wand. He wanted to utilise the wand to amplify his
Empowered Magic move and allow one of those effects to happen on a 7-9 (with a cost as usual) and one for free on a 10-11 or both with a cost. On a 12+ he could choose both for free.
That's pretty powerful I said, we know that Spite wants to suck your life force out of you to feed its need for suffering yeah? Hmmm, ok, how about this, when you use the wand to cast spells and thus amplify your Empowered Magic, if you miss, you lose a HP PERMANENTLY and Sprite gets +1 Bond with you? Tonksey grinned with delight. Sure, he said, bring it on.