Hey everyone, I'm trying to create a Skin for 'The Psychic', and I was hoping to get your help with this.
I'm not really the sort of person who is good at this sort of thing, so I figured community outsourcing might be the way to go :P
I know the basic idea of what I'm after, and what tropes I'm tapping into with it, but I'm not too sure on how to express it properly.
Here's what I have so far. [notes as such]
The Psychic
Look
Circle one in each list:
sullen, unkempt, unassuming, [more adjectives needed]
piercing eyes, hooded eyes, burning eyes, knowing eyes [maybe one more eye type]
Origin [need to tighten this up, there's intersection between some concepts, not sure whether to go for evocative or more general eg. Near-Death-Experience vs Result of Trauma]
Circle one:
experimental subject, next stage of evolution, trained, near death experience, possesses the gift, abuse victim, outsider, contact with something greater, result of trauma
Stats [It was a toss-up between Volatile and Cold, but Cold won out]
Hot-1, Cold+1, Volatile-1, Dark+1
Your Backstory [Not too sure how happy I am with these, but they'll do for now]
You’ve caught glimpses from someone’s mind and learnt some of their secrets. Gain 2 Strings on them.
Someone witnessed you practicing with your powers when you thought you were alone, and they’re convinced that there’s something going on. They gain 2 Strings on you.
Moves [This is probably the area that I need the most help with. Possibly debating doing something similar to Hex-Casting from The Witch, with various psychic disciplines taking the part of the hexes, including the whole 'choose two' aspect. There'd be Telekinesis, Telepathy, Clairvoyance, Pyro/Cryokinesis maybe?]
O [Needs Name]: When you lash out physically, roll with dark.
Additionally, add this option for a roll of a 7-9: There are unexpected side-effects.
[Using your psychic powers - whichever mode they take - as a weapon. Telekinetic strike, burst of flame, mind blast etc... ]
O Overclocked Synapses: When using [assorted Psychic Moves], you may cause yourself 1 harm. If you do, add [1? 2?] to your roll.
Sex Move [Empathic pleasure-feedback loop, or telekinetic bedroom tricks. In any case, sex with you can be somewhat addictive, and prone to letting their mental-guard slip. Is the move too powerful or unbalanced? The partner gets experience in exchange for giving The Psychic more and more power over them, so I'm hoping it balances out okay]
When you have sex with someone, they mark experience, and you gain a String on them. You also get to ask a question of them. This may be spoken by your character, or simply player-to-player. The other person must answer honestly and directly.
Darkest Self
[Really not happy with how I've put this, but you get the general gist I hope?]
None of them understand you, not at all. They wouldn’t dare treat you as they do if they knew.
It’s time you showed them what you’re truly capable of.
You’ll follow your own desires, with no thought or consideration for the laws or morality of the insects that surround you. All restraints are out the window, and your amusement and revenge are the only things that matter. If they survive their lesson at your hands, then perhaps they'll have finally learnt who's really in control here.
You escape your Darkest Self when you wound someone you really care about, or you wake up in the hospital, whichever comes first.
[Also not too sure about this. The best-friend usually tries to talk the darkest-self psychic down in the movies, but usually ends up having to kill them. I do like the idea that when The Psychic goes Dark, either way someone's going to get fucked up.]
Advancements
[Standard list]
As for Gang, I'm not sure if some other psychics would work, or whether 'mind-controlled thralls' might be better?
I'd really love some feedback and thoughts on this if at all possible.
Cheers