Some interesting things happened shortly after JC and Lemieux took Goldie to Roverville.
Goldie was asked to a private dinner with King Millions. (I had fun with this: a can of Cat food, full of protein and quite delicious when you mix it with a can of onion soup. I compared it to spongy meatloaf) During that Dinner, I had Millions propose to her that she replace Monk as his personal guard, confessing that he was quite taken with her. He even suggested that she could be his Queen He was worried about Monk's loyalty, (Future Badness), and wanted someone that he could trust with his life, and his heart. (Offer Opportunity).
Goldie compromises, not wanting to settle down with Millions replying with a hair toss and "Sorry, Honey. I'm not that kind of woman!" but agreeing to protect the convoy for a week in exchange for fuel and food.
The next leg of the journey takes them through a part called the dustbin. I started having a lot of fun with countdowns here. Getting through the dustbin required a +sharp check to maneuver through a whirlwind of lead infused dust, that glittered in the night with it's own radioactive light. The faster they made it through the dustbin the less the people were inflicted with Dust cough, an affliction that had it's own countdown.
In addition, as they travelled through the dustbin, at each point in the countdown they'd encounter different things, for example the bones of a city, coated in this dust. This is where an attempted ambush occurred.
Again, I presented the situation, following my moves, and asked what happened. I used one of the bike gang to ask this question, as I find it keeps people in "the moment". Goldie worked quite quickly getting masks on all of her gang, (acting under fire, getting an 11 on the roll). which reduced the speed of her countdown with the dust cough. I also had the whirlwind of dust separate the gang from the convoy(more moves) and make some of Lemieux's various gadgets not work properly in the storm (activate stuff's downside, his high tech stuff).
The ambush, which was the first really big fight, was a group of cannibals who lived in the sewers of the old town. Parcher was the leader, and his lieutenants Harrow and Still led a group of 40 crazed, starved monsters to the convoy.
Combat was pretty awesome, medium gangs are terrifying. I had them come out of the storm, covered armor made from plastic bags, wearing old snorkeling gear and cut out water jugs to protect them from the lead dust. For the first little bit, it was JC verses this huge force, and he did what he could to inspire Monk's gang to fight back. I had several of Roverville get taken away, the cannibals already carving into them to take the choice cuts back to their sewer.
Then Goldie and Lemieux returned. Lemieux ran over a bunch of them (I quickly looked up the vehicle rules, and man, very easy stuff), and Goldie's group faced off against the larger gang. I name the Roverville people taken, using Amy, as well as a little girl name Penelope, her mom Clarion and husband Foster. A Take by Force roll later Goldie managed to take back the terrified people from the larger gang, and inflicted massive casualties. I had the other gang fight back, and a harm roll later indicated that Goldie and her gang took some injuries, and a casualty.
For Goldie's injuries, Daniel had her grab Penelope and protect the girl with her own body, as several cannibals beat on Goldie with tenderizing chains and stab at her with long knives.
Her gang's casualty was a chance for me to look through crosshairs. I target one of Goldie's gang, one of the named ones, an older biker named Hooch. I have Parcher take out Hooch with a spear carved from the pole of a street sign, impaling the old biker and then taking a bite out of his neck. Parcher is this seven foot tall monster, all corded muscle, and Hooch shudders and dies.
Goldie goes ballistic, and goes one on one with Parcher. Parcher's troops are in full retreat at this point, so I have him point at Goldie and shout "you and me, right now". They run at each other, and A take by force roll (knocked out of the park) later, Parcher is cut to pieces, mounted on his own spear like a grotesque sign, with "don't fuck with Goldie's girls written in his own blood".
Goldie only takes a small cut from the attack (the harm roll was a miss, and her armor ate up the rest), and the gang gathers up Hooch.
Meanwhile, JC is in combat with Harrow, one of the cannibals. He had Amy in his grasp, and he is able to wrestle Harrow to the ground, and disable him (take by force). JC takes the cannibal prisoner. This is pretty awesome, and causes all kinds of trouble later.
I ask what Goldie's Girls do when one of their own dies. This creates a very poignant scene where the solemn bikers each take a small item off of Hooch, a tangible piece to remember him by. They keep his weapon and leathers on him, arrange him on the ground, and pay their respect.
Goldie looks at Fleece and says "someday, you'll earn his Ride" and pins one of Hooch's belongings onto Fleece's shirt. Hooch's bike is strapped to the RVs, and the gang proceeds to loot and strip the bodies of the cannibals, giving the plastic armor and facemasks to the convoy to protect them against the dust cough (a great idea that lowers their countdown). The gang proceeds to take trophies in the form of teeth and ears from the fallen foes "for Hooch!".
A series of great rolls later gets them out of the Dustbin, and into sight of Six Blades, one of the holdings controlled by Hugo (flying his red and black flag). Lemieux, working to reverse the effects of the Dust Cough, needs to trade for items in Six Blades to get something together, (the Workshop needs are great stuff), so Lemieux, JC, JC's pet cannibal Harrow, Goldie and a trio of her Lieutenants (Lars, Diamond, and Blues) head into Six Blades.
Six Blades is named after the six working windmills the city is built around, which allows the city to produce power. It's stored in a half a hundred car batteries, and can be used to charge any electronic device found in the wastes. The theme of the town is rusted out vehicles, used as storefronts and dwellings. A wall of twisted automobiles rings the city, and a makeshift flamethrower sits on the holding's front wall.
Their meeting with the Six Blades council is interesting, as JC makes use of his reputation move. Now, the council consisted of the technician Tum Tum, the Hugo representative Grome, and the married couple Fuse and Ula. JC's reputation as a Former professional Slaver (this was a result of a successful roll! Colin wanted to go there, so I didn't object) made Grome happy, and he showed him around to where some of Dremmer's Collectors were selling off a group of slaves.
While shopping in the market, Lemieux decided he wanted his own slave, and bought one from Dremmer's Collectors. Enter Osiris, one of the most beaten down characters I've ever played. The Collectors knew JC, and greeted him warmly, but mentioned that he had been "out of the game" for a few years.
Meanwhile, Goldie checked out the city's defenses. (Acting under Fire led to a huge success) She determined that there was only a small garrison of Hugo's men here, but they were fairly well protected in the holding.
The group gets together afterward to discuss their options. Goldie is adamant to kill Grome, and JC uses manipulation to convince Goldie to do it his way. (that Xp carrot is awesome and irresistible!)
JC meets with Grome privately and discusses the state of Hugo's Union (finding out that Grome has thrown his lot with Dremmer, who is planning a coup against Hugo, and is looking for agents to work for him). Meanwhile, Lemieux cooks up some delicious food to distract Hugo's troops, and Goldie neutralizes the front guards quietly and gets the door open for her Gang.
Some awesome rolls have it go off without a hitch. As the men are enjoying their food, they're caught unawares by Goldie's gang. Lemieux threatens them (going aggro), they surrender, and then Kyle, with a flourish, advances Lemieux to have a gang. The leader, Hobbs, throws in his lot with Lemieux, who accepts his offer of protection. In fiction advancement!
Meanwhile, JC shoots Grome in the face, killing him. Goldie heads over and replaces Hugo's flag with Grome's corpse flapping in the breeze.
She then tells Fuse and Ula to give her gang food and booze or "we'll burn this fucking place to the ground." Another Aggro move is successful!
A party commences, and we ended it for the night, as it was very, very late.