• 17 Replies
Re: Sniper
« Reply #15 on: February 28, 2012, 06:55:16 PM »
The story was unclear; I meant to make it clear that the Gunlugger *is* the invisible gunman, and this other guy is pretending to be for barter.

Re: Sniper
« Reply #16 on: February 29, 2012, 03:26:04 PM »
Oh. well, in that case the whole thing was a clever ruse.
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  • 157
Re: Sniper
« Reply #17 on: March 03, 2012, 05:12:20 PM »
I'm also not going to have treasures spill forth from the bikers' gaping wounds like final fantasy. The player made a move and I made the hardest move I can in response. This, in the short term, will lead to fuckery, of course. But It could also lead to greater rewards as the character deals with the fallout from this incident.
in any case, the story moves forward.

I just got a great idea for a Scott Pilgrim/Apocalypse World crossover. 
"Hey, coins!  Cool."