GM play-aid sheet

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Re: GM play-aid sheet
« Reply #15 on: February 08, 2012, 02:14:22 PM »
Like Nathan, I roll for many things too, when they come up. Or let the player roll for some things. The best is when they find gold.  I "borrow" the method from Warhammer Quest.  Let someone roll as many d6's as they like, that's how much gold they find, but if any of the dice come up 1 there is no gold!  You should see the player squirm when faced with the classic conflict of fear versus greed :)

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noofy

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Re: GM play-aid sheet
« Reply #16 on: February 08, 2012, 04:02:31 PM »
I miss the loot move :(

Re: GM play-aid sheet
« Reply #17 on: February 08, 2012, 06:08:12 PM »
Like Nathan, I roll for many things too, when they come up. Or let the player roll for some things. The best is when they find gold.  I "borrow" the method from Warhammer Quest.  Let someone roll as many d6's as they like, that's how much gold they find, but if any of the dice come up 1 there is no gold!  You should see the player squirm when faced with the classic conflict of fear versus greed :)

Nice!