Fair enough. Hive Queen is out. I might try to slide something like The Infected in at some point, but we'll see.
Let's talk about what the Skins we like do!
Fae make promises and create beauty, and when betrayed they gain terrible power. Keep a fae happy, keep yourself safe. Keeping a fae happy naturally includes handing them your power, so the relationship gets more and more imbalanced until you're willing you escape it, no matter the consequences.
Ghosts channel their past traumas into deadly weapons. Their existence depends on them constantly having unfinished business. When they are their Darkest Selves, they are invisible. They have a messy co-dependency with their past.
Mortals have only one card, and it's the victim card. Fortunately, they know how to play it in a million ways. Being a Mortal is all about meeting your needs through sacrifice - letting others have their way with you, and leveraging that in order to get what you want.
Werewolves are all about walking as close to the fire as possible, trying not to get burned. Werewolves have hungers, which are physical things they want, bad. They get a bonus to trying to seize them. At their Darkest Selves, they must attempt to kill or maim everything that stands in the way of their hungers.
Infernal are all about walking as close to the fire as possible, too. Except, they aren't playing with rage, they're playing with debt. Infernals can go into debt in a bad way, debts owed to the devil, or the stars, or the demon living inside their heads. Whatever. At their Darkest Selves, they aren't themselves. They're someone else, coming to demand repayment.