I wanted to be a badass like the gunlugger who, when she sees someone in the way launches a grenade and slaughters everything in her path. But insead the battlebabe got stomped all over.
I've seen that happen in other games where someone mistakenly plays the Battlebabe like a Gunlugger. It's a good learning experience.
But, consider the fact that even if you're rolling a +3 trait, you're going to roll a miss or a 7-9 about 50% of the time. So, negative consequences are going to be coming at you all the time. Things are going to snowball and get really tense. That's built in. You're going to get hurt, captured, lose things, have to make tough choices. There is no status quo in Apocalypse World. Even a Gunlugger is going to be up to their eyeballs in shit. So, when you say "I'm killing the guard" despite the sniper tower, despite all the shit that might happen to me because of that choice,
you had better really want that guard dead. That may be the choice that kills you.
Honestly i dont are that much about the battlebabe incident. I tried something and i failed.
The reason why I focused on it is that it's a concrete incident that highlights exactly what's going on in the game. It's at the heart of your frustration. Your experience of the game is very different from the others at the table, and I think that's because your expectations of the game are not in line with what it delivers. I'm sure that it was the same thing with the Hocus. Choices were made and things snowballed, and everything got all shooty. Which is cool, sometimes you get shot in apocalypse world. Hopefully, the things that got you shot mattered.
Regarding that BB incident itself, the problem is not that you tried something and failed. It's that you tried something and
expected not to be changed because of that choice.I was just seeking advice on how to be a more effective skinner without trying to rock the boat.
Come on dude. Your post was not "please help me play my skinner better." It was "I can't play my skinner" because if I do anything my MC will up and kill me like the last two times.
It seems that many posters say to be more adventerous, which i guess i will try to do and hope it wont end badly.
If that's all you got from the thread, I think it's failed. You need to:
1. Have a character that wants something.
2. Try to figure out how to get what you want.
3. Go and do those things.
and 4.
Realize that the character is going to change because of these choices. Sometimes brutally so (seriously, my skinner October? Completely doused in gasoline and set on fire by Ambergrease. When I play her again, I'm thinking she's either a hocus or a touchstone).
So, no. Don't just be more adventurous, or violent, or manipulative. Be more willing to go for what you want and more willing to see how things turn out.