[edit]I made my own little player books, containing a riff-raff of info they might need. Might not be very good, but still, what do you think...
I think you should take "
to do it, do it" to heart and extrapolate that "
to learn to play Apocalypse World, play Apocalypse World"... it's the easiest way and I'd even say it's a *better* way to learn to play, for non-MC players, than reading the book.
The tri-fold Moves playbook in the playbook .pdf is a little less intimidating than 12 pages of "read these rules", I'd say. It's much easier, in my experience, to explain things and answer questions as players are looking at the character playbooks during a first session than doing a pre-game explanation.
And, don't worry about a lack of action; the MC moves *demand* action... and your players will shock you with
their actions in response... that snowball with grow and grow and grow! *laugh*
Best of luck exploring Apocalypse World!