Thanks for the insight, Agony! I haven't quite had a chance to digest it all, but it looks like a lot of good experience. Your threads here and on Obsidian Portal have helped me figure out what I can expect and how I want to set this up.
Here's one thing that I have thought about--I'm going to be sticking pretty close to the original West Marches's conceit that the PCs are the baddest asses around. Carouse has two options that make me a little uncomfortable. Befriending a useful NPC would lead to rehashed ground pretty quickly, I think, in a town of about 100 people, and nobody around Landfall is going to be ensorcelling them, and I can only do so many "the farmer's daughter thinks your cute" results. In such a small town, people tricking our entangling is going to get real messy real quick.
So I've written a custom move to replace it. This is actually the first custom move I've ever written, so let me know what you think:
When you throw a party at the Sainted Yarlow to celebrate your victory...
Mark XP and Roll+Con. 10+ 3, 7-9 1.
- Someone tells a story you're unfamiliar with--the GM will tell you how it affects your map.
- Your tales attract a follower--take a hireling of your choice and consider his first Cost paid
- You don't make a brash promise or bet.
- You had a good night of gambling. Win Lvl+Cha gold.
I like Carouse as written just fine for larger communities or those with more badasses around, like your Ravencamp, Agony. If something like that ends up getting founded, I'll definitely include it. It just doesn't feel right for this little farming town.