I had this idea floating around that uses fudge dice, and I don't know what to do with it yet (maybe in the vanguard hack, but too early to say). It might be neat for games that want a little extra layer of fiddliness.
+0 stat is 2dF.
+1 stat is 3dF
+2 stat is 4dF.
Count only
- on the dice when you roll.
Rolling dF and getting 1
- is the same as 7-9. Getting 2 or more
- is the same as 10+. Getting 3
- is like getting a 12.
The probabilities are really really close.
Things maybe you could do with the above is make more list-oriented moves where you roll and choose.
[ ] You do it
[ ] You don't suffer a consequence
[ ] You're really awesome and get something cool out of it
and so on.
In the above, if you got at least 2
- you could check "you do it" and "you're really awesome" but have to deal with a consequence.
Expanded moves might let you gain extra options.
Then maybe some moves or gear would let you re-roll [-] results, that kind of thing. Since a +1 is really awesome in AW, this allows for some smaller "nothing to complain about" kinds of bennies.
Drawback is that there's no good -1 stat analogue. Rolling only 1dF is harsh.