Hi !
Here is my question : how do you handle the success or failure when a PC asks someone, or some group, to do something ?
As the PC are often some kind of leaders, I frequently have to chose how to handle it when they give an order to their subordinates or ask their allies some difficult action which can fail.
I tried two strategies :
- Strict AW rules : As the PC is looking at me to say something, I look at my move list and make (a soft) one. The good news : something interesting should happen. The bad news : I choose arbitrarily the outcome, which may sound bad when there is strong uncertainty on it, for instance when a PC asks somebody to handle a threat, or when two PCs hope for a different outcome.
- People move-like : I have the PC roll the most adapted people stat, and follow the rules of the most adapted move. For instance, if a War Master order his men to scout an area, I could have him roll his company's War, and follow the Take Stock move. The good news : the rules chooses the outcome. The bad news : there is not always a people stat and a move which fit.
What do you think ?