Since Game Chef 2013, I've been working on a diceless AW hack to create noirs. I'm happy to say it's now finished and available.
Soth is my game about small-town cultists trying to summon a dark god. I'd call it a cousin of Apocalypse World.
I wanted to create a game with the tension of a noir or thriller: stories like
Breaking Bad or
Psycho, where we follow someone trying to deceive and murder their way out of trouble.
So,
Soth uses a diceless process to evaluate how suspicious the cultists are being. The GM then spends that Suspicion to put the cultists under pressure (I think of it as an economy for Hard Moves).
To celebrate the start of this year's Game Chef contest, you can get it for $6 from
https://payhip.com/b/Ux9O (until Monday 15 June).
I created a 1-minute video that describes the game a bit more, here:
https://youtu.be/2hhk_Ipt0sE