Into the Hole
They're all standing in the tree line away from the rain, peering into the goblin hole. They can hear the odd muffled clank and sometimes a grunt - maybe a goblin expletive?
Heimdal strides forward like a colossus across the clearing, but Tempi jumps in front, "just let me have a look first." Heimdal notices the warren floor slopes downward without any regard for proper drainage, creating a streaming, muddy morass. "Go right ahead, then."
Tempi tiptoes into the hole. A stench washes over him with palpable force as he approaches a crook in the tunnel. He hears strained voices beyond, almost an argument, if goblins are anything like halflings. Distracted, he finds himself thigh-deep in a sinkhole. He's right at the corner; he can probably make it back out without attracting attention, but moving forward would surely alert those voices deeper in. He retreats to report what he heard.
Comment: This was a weak hit on Defy Danger, for which I offered an ugly choice. In hindsight, I'm not sure I like it. I could have done better. Oh, well.
Deilwen asks his god for guidance, and The Faceless One delivers with enthusiasm. His symbol, now a black vapor, takes the form of a lozenge (a shield, perhaps?), and shoots straight down the hole, raising startled cries within. Annoyed and impatient, Heimdal charges in after it, followed by the rest.
Comment: This was the Guidance rote, again a weak hit. He chose to be put in a spot, and thus they lost the element of surprise.
Startled Survivors
The room beyond shares the same low ceiling as the entrance tunnel, forcing the humans to stoop and hobble. It widens to around 20 yards across, with one obvious exit at the opposite side, blocked by a haphazard barrier of piled dross. Luminous fungi cast an eerie green glow across a dozen or so startled goblins. Three goblins brace their spears against the barrier; something pushes against the other side, and these three pay the intruding party no notice.
Baldric pauses to notice that the force on the other side makes no sound. Deilwen notices his holy symbol vapor forming a floating lozenge before one of the goblins. He swings his hammer at its face. The lozenge intercedes, but the hammer passes through unheeded. Still, by some stroke of fortune it merely grazes the goblin's crude armor to no effect. The startled goblin likewise grazes Deilwen. Deilwen wonders whether he interpreted his god correctly.
Comment: Hack 'n' Slash weak hit and crappy damage rolls. I implied that his god had interfered.
Meanwhile, Heimdal ignores the puny goblins and marches to the barricade in search of a real challenge. With the might of The Hammer he smashes it down as if it were cobweb (Fighter's breaking things move, 10+). A daunting big horde of undead goblins issues from within (dubbed "zoblins" by the players). Heimdal manages a swing at one before they swarm and surround him.
Everything Comes Apart and Burns
Comment: Here follows a series of missed rolls to make even the most stalwart player despair. I'm serious, 6- every time they stood a chance of getting ahead; 10+ only when barely recovering. My memory lacks precision here, so I'll summarize.
Chaos reigns as the goblin survivors flee, ignored. Deilwen entreats his god to turn the horde away. His vapor swells and billows out among the horde; it seems to work as Deilwen pushes through to Heimdal. (It didn't. He rolled a miss and the vapor did nothing. Deilwen was now trapped in the midst of the horde with Heimdal.). Heimdal swings at a few zoblins, then powers through to rejoin his companions. Deilwen attempts to kill a few, but strikes the low ceiling and overbalances, landing on his back. Zoblins swarm him, but his armor preserves him for a moment.
Baldric runs a zoblin through the heart, but it merely lurches forward up to the hilt to bite him in the shoulder. He pushes it away, but his rapier remains in its chest as it rejoins the horde.
Tempi stands back, looking for some advantage in the environment. His mind alights upon the torch in his pack, which he promptly lights. He waves it at the zoblins, attempting to scare them back. Instead he ignites them, and the fire quickly spreads among the relatively dry zoblin horde.
Heimdal levels a mighty swing, but loses his grip. He sees The Hammer sail through the entrance tunnel, and shoves his way through burning zoblins to retrieve it.
Deilwen endures until the zoblins move away, distracted by their own burning flesh. At last, his holy symbol returns, and, still lying on his back, Deilwen invokes The Faceless One and casts Speak with the Dead. A nearby zoblin goes still and faces Deilwin. It whispers into his mind even as its body burns away. "We were falling ill, and Skullthumper used magic to heal us. Then we died." Deilwen rises and grips his hammer.
The Tide Begins to Turn
Flames begin to extinguish from the zoblins in the entry chamber as they run out of fuel. Heimdal leaps again into the fray, bellowing at Baldric to restore the barricade before more zoblins can join their vanguard. Baldric moves to comply, but notices his rapier, still impaling a zoblin, in the chamber beyond where more zoblins begin to shamble in. He snatches up a goblin spear and charges in to retrieve it real quick. He sneaks around the edge of the horde, and is swarmed and bitten again for his trouble.
Deilwen notices Baldric's plight and follows him into the deeper chamber. He Stands in Defense, and together they fight their way back toward their companions. Baldric contrives various schemes to retake his rapier; each fails.
Tempi brandishes his torch and scrambles across the fallen barricade, but trips and drops his torch in the mud, extinguishing it. Heimdal glances over from the fray and mutters a curse. At last, Baldric and Deilwen win free to the barricade, while Tempi, knowing from the look on Baldric's face, performs a stunning display of acrobatics, retrieving Baldric's rapier and making it look easy.
The three work together to hold off the new horde and rebuild the barricade, while Heimdal finishes off the last of the burned out zoblins in the entry chamber. For a few moments, all is quiet.
Session End
Baldric resolved his bond with Deilwen, deciding that he will no longer be the butt of any jokes after standing shoulder-to-shoulder with him. Baldric's body failed to fend off the foulness carried in the zoblins' bites. He contracted an unknown illness and marked down the Weak debility. Everyone marked experience for learning something new about the world. Later, having learned of the XP-for-missed-rolls rule, I awarded everyone three more experience based on the approximate number of missed rolls everyone endured. I should maybe make it four.
Next up is an all-commentary after action review. I'll reflect on what we were there to accomplish, what actually happened, what worked, what didn't, and why. I might muse a bit on what could happen next.