The things I reworked worked well for me.
I refocused the questions nd they provided some nice drives and links to the city.
I understand objects how Things can fit into a starter. I used a bunch of them at the Launch and they worked great as keys and incentives to future situations, particularly when they click with the directions of the starting questions take.
The Court Ogres were introduced early, in combination with the wonderful hat. I drifted the colour of most elements, but I still consider it an inspiring success.
The rumours came once and led some fun. More successfully was the meddlesome zealot, who I felt I had plenty to work with with only the three tags: judger, obscure, insatiable.
The unknown places, noisome street and the alone in the fog moves worked wonderfully.
Overall, I much happier with the starter/sparker/sparkler. The feedback from the first version was very helpful. I didn't really miss the dungeon moves and goals lists.