I'm normally totally on board with the idea of looking at NPCs through crosshairs. Normally, if a PC wants an NPC dead, it's going to happen no problem. But last episode, Sundown the Brainer and Mother May I the Hocus were hunting down an NPC named Baked Alaska, presumably to kill her. Sundown cornered her and began Manipulating her, and rolled a 12+. This poses some weirdness in the fiction. Sundown, who previously wanted to kill Alaska, now knows she's one of the most valuable assets it can have: a true ally, a friend who won't betray it. But that's fine, and probably not the weirdest thing a Brainer's ever done.
My issue arises in that I'm supposed to stop looking at Baked Alaska through crosshairs, but Mother May I (and by extension her cult) still wants to kill her. I figure if it comes right down to it, PC > Ally > NPC, (and she's already killed one cult member who tracked her down) but what about a whole cult of NPCs versus an Ally? She's laying low right now, but normally if Mother had her cult search the whole holding for her, they'd find her after a while, but is that still cool?
A lot of the issue here is that neither PC is acting directly--Mother is calling upon her role as the Hocus to send her followers after Baked Alaska, while Sundown is doing its creepy behind-the-scenes thing to try to manipulate people into doing what it wants. So I'm stuck adjudicating NPC vs. NPC conflict, but where one NPC is designated as special. I don't want to just say Mother can never find Baked Alaska unless she goes after her directly, since her whole thing is acting through her cult, but I also don't want to cheat Sundown out of the Ally its earned.
Any tips or ideas here?