We wrote on index cards last session.
It was suggested everyone have a deck of cards next time and we could correspond suits to choices, so if (for example) you took two hearts and a club from your deck (looking through as you choose, not blindly drawing) you chose to deal +2 harm and take +1 armor.
I'm bringing a dollar tree bag of those vase-filling glass beads to the session this week, and I'll have them secretly place a bead on (or under) the 'harm' 'armor' or 'experience' section on their playbook for harm, armor, or positioning bonuses. We'll see how that works.