Attributes:
FOR Force
DEX Dexterity
INS Insight
PRE Presense
EQU Equilibrium / VOI Voidbound / CON Conduit Hivemind
The Characterclasses:
(Design-Notes: Nope, they are NO Spacemarines, but near that concept. They are the humanshaped sheaths of the Imperial Swords)
The Preatorian
Chosen bearer of one of the thousand blades of the empire. They are the agents of the imperial will, its champion and most honored warrior. So you were told, while nanoengineers altered your mortal flesh and inhuman brutal training was conducted on you. There is barely anything left of the person you was before, only your role remains. To be the choosen sword of the empire.
There is tumult among the stars, demons hidden in the void ready to invade our reality, cultists and heretics who worship the primal dark and the lurking curruption from within the many headed court of the stars and its infinite bureaucracy. You and your brothers and sisters are the only beacon of the imperial order in a vast and starlit universe.
Not age nor illness shall befall you, as your mortal hull is no more. Only by battle and force can you find true death, and sometimes, when your order can retain your body, you will be reborn in a body of steel and join the eclesian forces of the undying.
Subclasses:
Claymore: +1 Force, Claymore Moveset
Called Slayers of Dragons or Imperial Paladin
Dagger: +1 Dexterity, Dagger Moveset
Called Kris Naga or Blackblades
Scythe: + 1 Equilibrium, Scythe Moveset
Called Reaper or Deathangels
Other Factions:
(DN: A brief summery of the general opinions of the Swords on the other factions within the empire)
Loreseeker: They are keeping the flame of civilisation ablazed, searching the unknown and utilize the renmains of the ancient realms of long pasts. Their minds are cycling in strange ways, and sometimes they stray off their paths. Beware of cults of the metal gods, enstranged man-machine-fusions and machnineries beyond comprehension.
Voidwalker: The Choir of the Empire serves with its invisible eyes and their voices reaches beyond mortal limits. Only years of training and disciplin can rescue these voidborn from the claws of madness and demons. Forged like the Swords, they are the emissaries of the empire. But beware when they loose their focus and wander of into darkness, dont hesistate to slay them.
Enforcers: Shadows of the Swords, but many in number. They are the arms of the empire that reaches out to the uncounted worlds. While less disciplined and easy to stray from the true paths, they are holding together the empire.
Technocrats: What use has knowledge, when it starts to rule you? They seek out the ancient technology only for their own goals. They are a selfobsessive caste within the imperial court.
Drifters: Freelancing Voidwalkers. Dangerous and unreliable, dont count on them if the stakes are hight. Most of them have unpleasant tendencies to question your authority, forgive them and try to educate them in the imperial ways.
Conduit: Mutated anomalies of strange behavior. They are somehow connected to each other by a kind of hivemind, which grants them the ability of FTL-Communication. The imperial dependance on this weird creatures is a weak point that you are well aware of. Keep your watch over their every move, you never knwo what they are hiding.
Fartraders: Scum that is ruled by their greed. Dont listen to their talks of guild honor and brotherhoods, they know no true layalty, when coins changing hands.