Whew, a solid 3 weeks of playtesting. The results have been great so far, lots of changes in the works.
The biggest change/issue I'm currently trying to resolve is a pretty fundamental one; the confusion caused between Tech and Ingenuity. I separated the "mental/logic/creativity" stat in two; the Use Computer aspect alone was so strong and frequently used in a Sci-Fi setting that, as a stat, it had more weight in play than all the other skilled/science/engineering actions put together. So the divide (as laid out below) has to stay more or less as-is...
However, the names of the stats themselves repeatedly cause confusion because they aren't unique and descriptive enough. So I'm trawling for ideas; if you have a suggestion for unique names for these stats, I'm open to any and all suggestions. I need excellent terms that clearly define what's in each stat without overstepping into the other stat. The boundaries need to be as clear as possible, to avoid confusion.
Stat A:
- Repair, Maintenance, Construction
- First Aid, Medicine, Chemistry, Experimentation
- Economics, Logistics, Administration
Stat B:
- Computer Use, Programming, Hacking
- Sensors, Scanning, Diagnostics
- AI, Virtual Reality
This has been one of the big issues from the playtests, and I'm looking for inspiration. Thoughts?