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Messages - Vasco A. Brown

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16
Apocalypse World / Re: Images [visual] of Apocalypse World
« on: August 29, 2010, 12:57:21 PM »

Post-apocalyptic Tokyo overtaken by nature, by Gainax.

17
Apocalypse World / Re: Images [visual] of Apocalypse World
« on: August 27, 2010, 03:44:07 AM »


The Georgia Guidestones: Monumental Instructions for the Post-Apocalypse (Wired.com article)


18
Apocalypse World / Re: Images [visual] of Apocalypse World
« on: August 14, 2010, 02:40:42 AM »
A Global Graveyard for Dead Computers in Ghana: "In Agbogbloshie, a slum in Accra, the ?capital of Ghana, adults and children tear away at computers from abroad ?to get at the precious metals inside."

19
the nerve core / Re: Dedicated Custom Moves Forum?
« on: August 13, 2010, 05:07:41 AM »
A Google Site might work. Pretty simple to set up, and anyone with a Gmail account and an invite from the owner would be able to edit and add to the site, wiki style.

20
Apocalypse World / Re: The Cover
« on: August 10, 2010, 06:48:13 PM »
Just got my copy in the mail. I had no idea the cover was going to be different than the GameStorm preview version. I'm not disappointed at all.

21
Apocalypse World / Re: Extended Mediography
« on: August 10, 2010, 04:45:28 PM »
I do some flickr trolling for cool portraits to use in games.  I found this guy's gallery - some of these folks are definitely getting into my next AW game.

http://www.flickr.com/photos/stoneth/

This is a terrific find! This will come in quite handy when I finally get a chance to MC Apocalypse World.

22
Apocalypse World / Re: Images of ApW
« on: July 18, 2010, 04:33:23 AM »
This is awesome stuff, guys. Would anybody mind if I compiled these into a random generator on Abulafia? (random-generator.com)


23
A Song of Ice and Fire Hack / Re: Playbooks
« on: July 04, 2010, 10:12:18 PM »
I don't think you necessarily have to address this through game design. If it's your intention for any gender to play any character type, then just leave it at that. The books have several examples of character acting outside expected gender roles (Brienne "the Beauty" of Tarth, forex). If a player wants to play a female knight or an influential lady, they should just make a character as usual and chalk themselves up as the exception to the rule.

Hmm, now that I think about it, however, it would be interesting to have a special move that kicks in "when you are challenged on account of your gender"...

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