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brainstorming & development / Vanguard: Space Adventure!
« on: June 12, 2010, 09:32:29 AM »
I've been wanting to make a space adventure game for like eleventy-two years now. Primetime Adventures was actually a space adventure game at first. I started on it because I was sad about Firefly being canceled.
And here's AW, all Firefly-like in its own right. So I think it's a good thing to hack into what I'm after.
The big picture is something like AW's moves mashed with STWT's questy adventure. I don't think it's literally "get XP for killin' monsters," but some part of the reward ought to be tied to helping the community. There's trouble a brewin' and you gotta get out there and be adventuresque.
More to come, but first I have to clean the kitchen.
And here's AW, all Firefly-like in its own right. So I think it's a good thing to hack into what I'm after.
The big picture is something like AW's moves mashed with STWT's questy adventure. I don't think it's literally "get XP for killin' monsters," but some part of the reward ought to be tied to helping the community. There's trouble a brewin' and you gotta get out there and be adventuresque.
More to come, but first I have to clean the kitchen.