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Messages - Bret

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241
Apocalypse World / Re: NPC allies
« on: July 14, 2010, 10:32:15 AM »
I treat the NPCs as an appropriate-sized group. In the last game I had a gang of people led by a PC take on a few guys (NPCs). The PC rolled seize by force, got a partial success, so then I did the math of the harm trading hard for harm.

242
Apocalypse World / Re: Basic barter question
« on: July 14, 2010, 08:34:11 AM »
I think leverage as decided by the MC has to be there for you can make the roll. Like Proust says, "Hey, give you this knife to kill your sister," and Johnny's like "Fuck off." If Johnny is really into knives, though, maybe Proust found this out through a Read Person, Proust says, "Hey, give you this knife to kill your sister," and the MC is like, "Roll +hot." You gotta keep Apocalypse World real, and people won't do whatever you tell them just because you'll give them a really smooth rock you found in the dust basin no matter how well you roll.

(This is how I would adjudicate it in play, Vx's official answer may be different.)

243
Apocalypse World / Re: AP: Luxor - I'm surprised we're still alive
« on: July 13, 2010, 04:31:19 PM »
Hot damn. I feel like I've been running the kiddy version of Apocalypse World.

244
Apocalypse World / Re: Did I handle this stuff right?
« on: July 13, 2010, 03:35:15 PM »
About the last one; I'd bring the bullies back into play in the next session - that's an opportunity building, not an opportunity missed. Why are they bugging him? what do they want? how far will they go to get a reaction? Then Gears gets to deal with them again. Lucky Gears.
Yeah sounds like you announced future badness. :)

245
Apocalypse World / Re: Did I handle this stuff right?
« on: July 13, 2010, 02:55:23 PM »
The last one sounds fine. He successfully read the situation, knew that they were only going to bully him and was able to use that success to just blow them off. And what were they gonna do through a slot in the door anyway, right? Sounds like you did fine by me.

The only thing I might have done differently was change the 'act under fire' roll to a 'seize by force' roll since you're trying to get the knife away but I think you can make a good case for either.

246
Apocalypse World / Re: Questions after the first session...
« on: July 13, 2010, 11:12:06 AM »
So I have a question that's a follow up. Let's say in a front three threats resolve but maybe one is left. And maybe now it seems like it belongs in another front. Would you maybe develop it as a completely different front and make some threats around it? Or let it pan out and let the ash settle and go from there and develop new Fronts/Threats afterward?

247
Apocalypse World / Re: AP:Longneck
« on: July 13, 2010, 08:43:18 AM »
Yeah, Sorrow wakes up from his beauty sleep and decides to rile up a mob to kill White and take over his water stores. Proust gets a claw hammer in the back from this tribe of folks who wear these sort of shell coverings over their back and then runs through the desert. Iris in-brain puppet stringed Lemma and abandoned her in the middle of nowhere. And Ozair managed to get some water filtration working and struck a deal with White, just before White got mob-murdered. Oh and Iris managed to get the water filtration system away from the mob by setting off her pain wave projector in the middle of it.

Yeah, I know there were some successes last night but coming up with move after move to make against Proust was straining my mental capacity. Guy needs to catch a break.

248
Apocalypse World / Re: AP:Longneck
« on: July 12, 2010, 02:58:57 PM »
Guess we'll see tonight!

I can't see Jesus as John Turturro. Every time I picture him in my mind he looks like Jon Seda.

249
I have watched a movie adapation of The Screwfly Solution and DANG.

I don't know if I could deal with that in a game.

250
Apocalypse World / Re: AP:Longneck
« on: July 06, 2010, 08:49:01 AM »
Still getting grips on rolls. I think I'm finally "getting" acting under fire as a catch all "oh shit things are kind of crazy can I pull this off" sort of roll. My brain keeps thinking in like skill charts or something. Stupid brain.

Iris has fallen in with White who wants to use the water shortage to get some sick profit since he's sitting on some water stores. She agreed to put her name on his sign which will be enough to keep some people away for awhile. I'm really not sure if she's planning on making good on her agreement to help him if he gets into some deep shit but we'll see. Oh and just now she is getting ready to set out on an expedition with Lemma and tells White about it. She's like "Yeah we're trying to fix the water problem," and he's like, "Are you crazy?!" So then she promises that she's getting a secure source of fresh water and he'll be the beneficiary here, like she's scamming Ozair so they can profit more. Doubt it, but White's bought it.

Oh and Sorrow's Children are all fucking with Iris and sneaking around her cave. Tumtum who is like Sorrow's second has a beef with Iris. Sorrow was laid up since Joe couldn't make it to game, so he was in the sick tent leaving Tumtum to figure out what to do. Obviously Tumtum has no idea what to do since Sorrow does his best to make them all dependant on him, so they're getting kind of weird.

I love Lemma. S/he's like, "Fuck watching this rope waiting for Jesus to come back, I want to do some SCIENCE," and just wanders off. S/he's right at the age where s/he's gonna push his buttons and Ozair seems like someone who is not a people person typically so how is Ozair gonna deal with that.

Nobody's fucked anybody yet though. I feel like a failure as an MC.

251
Apocalypse World / Re: Playbook: Faceless
« on: July 03, 2010, 06:00:58 PM »
Borderlands disappointed me greatly when I found out that I did not play that guy.

252
Yeah, those are great. Thanks! I'll rewrite the stats accordingly. I just need some free time to do more hackery and come up with basic moves.

253
Apocalypse World / Re: Food of the Apocalypse
« on: June 29, 2010, 02:44:37 PM »
Well, my salsa can look like green goop when it spends too long in the food processor.

254
blood & guts / Re: [a cry for help] AW broke my brain
« on: June 29, 2010, 02:41:15 PM »
Here's how to play Primetime Adventures with Apocalypse World
I am hacking Playbook: Bob Saget right now.

255
Apocalypse World / Re: AP:Longneck
« on: June 29, 2010, 11:20:06 AM »
Salsapocalypse World

Ingredients:
2 large tomatoes, cored
1/2 large white onion
2 cloves of garlic
1 sarrano pepper
1/2 cup cilantro
Juice of 1 lime
Salt and pepper to taste

Dump it all in a food processor and blend to desired chunkiness. Just as tasty chopped up with a knife and dumped into a bowl, just more time consuming.

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