16
blood & guts / Re: The lack of a "speed" stat
« on: September 18, 2012, 12:30:33 PM »
I've been having thoughts about this for a swords & sorcery hack, actualy for a game set in Glorantha. I don't see Cool and Sharp as being particularly distinctive attributes, so I'm considering ditching Cool and substituting Quick (quick reactions, agile, dextrous). Weird gets replaces by Wyrd, the magic stat so I have:
Hard, Quick, Hot, Sharp, Wyrd.
Simon Hibbs
Hard, Quick, Hot, Sharp, Wyrd.
Simon Hibbs