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Dungeon World / Re: My problem at being the GM
« on: August 21, 2012, 10:44:05 PM »
Matteo sounds right to me. My players sometimes offer up the move but sometimes look to me. When they do, I'm just like, "Yup, roll +STR for that Hack & Slash."
This discussion is kinda weirding me out, though, because I feel like there ARE stakes in DW. Sometimes I have to stop a player mid-roll because we haven't set the stakes of a Defy Danger yet. Is that wrong? I feel like it's sort of conditional, but there are definitely moments in my game when we define the stakes beforehand, and moments where the outcome is only announced after the dice hit the table.
This discussion is kinda weirding me out, though, because I feel like there ARE stakes in DW. Sometimes I have to stop a player mid-roll because we haven't set the stakes of a Defy Danger yet. Is that wrong? I feel like it's sort of conditional, but there are definitely moments in my game when we define the stakes beforehand, and moments where the outcome is only announced after the dice hit the table.