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Messages - bignose

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16
Apocalypse World / Re: Experience for stat replacing moves
« on: July 09, 2012, 03:37:32 AM »
A houserule that my table plays with (harvested from someone else on this board) is that when you highlight a Battle-hardened character's Cool, you're actually highlighting Act Under Fire.

What about all the other moves – even custom moves – that use Cool? You get no experience when rolling those?

Quote
So when he Acts Under Fire, even though he rolls Hard, he gets an XP because Cool is marked. It keeps stat-sub moves from messing with what I think is the best part of highlighting, which is incentivizing behavior, at the cost of being slightly less intuitive.

It seems the simplest way to do that is to highlight that character's Hard, if that's the stat they'll roll when doing what behaviour you want to see.

Highlighting only a specific move is nerfing the incentive, I think. Stats are broader than specific moves, and highlighting stats is meant to cast a broader net than a few specific moves.

17
Apocalypse World / Re: Blind-blue & Hatchet City, in A4 size
« on: July 09, 2012, 12:07:50 AM »
I have made a transcript of the one-shot scenario, “Blind-blue & Hatchet City”, in a worldwide apocalypse friendly A4 document.

The above documents are now updated (in the same file locations) to use the suggested fonts for headings and titles.

18
Apocalypse World / Blind-blue & Hatchet City, in A4 size
« on: July 03, 2012, 08:29:27 AM »
I have made a transcript of the one-shot scenario, “Blind-blue & Hatchet City”, in a worldwide apocalypse friendly A4 document.


The content is copied from http://lumpley.com/apocalypse/hatchetcity.pdf, but made for the rest of the Apocalypse World where we don't use crazy-long paper sizes.

I can't keep those files there indefinitely. Vincent, if you approve, feel free to host these in a more permanent location, under the same terms as any other play aid.

19
Gravitas / Re: New Basic Moves
« on: June 28, 2012, 09:46:40 PM »
@TormentedDragon, the “navigate the Lanes” move is simple and evocative. I like it.

I'd change the “takes half as long” option though. 10+ is a strong hit, giving the character exactly what they wanted but no more. (A “better than you were trying for” should only, IMO, be on a 12+.)

You are also omitting a great opportunity for setting-specific bad stuff on a miss!

Maybe this:

When you navigate the Lanes, roll+weird. On a 10+, you get all three. On a 7–9, choose one:

  • you get to your destination
  • you still have enough fuel to navigate further
  • your trip remains incident-free

On a miss, you complete your journey, and the MC chooses one:

  • your ship suffers 1-harm [or whatever this hack uses to track ship damage]
  • your enemies are waiting for you at the end of your journey
  • you took 3× the expected travel time

20
Apocalypse World / Re: Moves with nothing interesting on a miss
« on: June 28, 2012, 03:51:23 AM »
Thanks for the reply, Vincent.

Okay, but if it's meant to be like the non-dice-roll moves, why roll the dice then? If nothing bad can happen, why not just have the player pick from the list?

I agree with the principle expounded on the Lumpley blog entry (“On a miss, it's never nothing, it's always something worse.”) and I have to wonder why bother picking up the dice if there's no risk.

21
Apocalypse World / Moves with nothing interesting on a miss
« on: June 26, 2012, 10:49:00 PM »
One of the great things about AW moves is that they always result in something more interesting than if the move didn't happen. http://www.lumpley.com/comment.php?entry=594 “On a miss, it's never nothing, it's always something worse.” Right?

But then I read the Skinner's “Artful & gracious” move: “On a miss, you gain no benefit, but suffer no harm or lost opportunity. You simply perform very well.”

That not only fails to specify something bad on a miss; it seems to *mandate* nothing bad on a miss.

Is this a bug that needs fixing? Did this slip through the net in editing? What's the recommended bad stuff to make a miss interesting for the “Artful & gracious” move?


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