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Apocalypse World / Re: Seize by force - to kill
« on: November 24, 2017, 01:35:14 PM »arak_ne: Right! If there are no other tactical considerations - no other objectives, no advantage of ground, just bloody battle Gangs of New York style - it's single combat. Keeler and Dremmer are using their gangs as weapons, no big deal.
Vx cathedra! I stand corrected. :p
Some of my inclination to have groups of npcs not necessarily oblige the PCs in bloody battle was thinking that, playing them as people, they'd make it more complicated. But then again, they're not that complicated, sometimes.
I realized the other thing is that I might be biased against the single combat move. Thinking as a PC, seizing is much more advantageous - more choices, even on a miss (hence Ebok hacking it, I think?). My players seem to reach for it quickly, although that might be being more familiar with 1E. Also might might be a sign I should make them tell me what their character does, not what move they make, and take it from there.
Another source of bias is that I'm a fan of fiddly "on a 10+, choose X, on a 7-9, choose X-1..." moves, and zooming in on combat and tactics in general. I think the 2E battle moves as a whole are really neat and want to use 'em. Single combat has that cool decide-in-secret-to-keep-going element, but otherwise is pretty simple.